Jump to content
Hash, Inc. - Animation:Master

Newbert_Zero

*A:M User*
  • Posts

    492
  • Joined

  • Last visited

Everything posted by Newbert_Zero

  1. i cant really tell whats going on. i mean it looks smooth and nice but did he really kick the ball? i watched it slow and it moved out of the way but then all the sudden the ball jumped up as if it had been kicked. I couldent tell if the ball moved out of the way or he slipped and it just got nicked. but other than getting me confused it looked nice
  2. Heres a close up render of the sheild and where the texture is the most....texturury now if only i could get the bump map working a little better, the inside of the windows textured, and maybe even volumetric light poring through the windows. I think i would be satisfied enough to start animating. I guess at the rate im going thats gonna be a while!
  3. ok slowly im working on this project. I dont know if it even looks better yet though. I cant tell if the brick texture is gonna look better. im not very good at texturing so the bump map looks kinda bad. its bumpy where the light is but not where the light is really dim. it also isnt bumpy between each brick. I also didnt texture the inside of the windows. Im not sure how im gonna make the bricks turn around on the windows yet. Oh and i have 1 guys set up for the first pose lol.... i guess i have to start somewhere. OH and thanks for the tiled version zev
  4. ok ive been working on this for a little bit now but it doesent really seem like ive got anything done. ive only got one of the characters in the first pose and edited his sword and junk and fixed some bone problems. im using tom by the way. I moved the windows up and it streched the decals out. i think im gonna give it a different texture now anyways. but im having a problem applying a brick type decal. i cant repeat it. i dont have much time to explain right now but just look at it. how am I gonna set up this wall decal?
  5. i love the material you have. but i remember some clear spots on him. but you probably dont wanto model all the chips and junk inside of it. lol. maybe you already did with how many patches you have. ya id have to agree that its a little to bulky but it look ok. great job!
  6. wow i havent been working on this for a while...
  7. you know that AM has dust volumetrics right?
  8. i love how your charater isnt really alive yet it is alive..... if you know what i mean.
  9. Im having trouble with the material on the letters and i still am looking for advice on the wall texture.... hint hint.
  10. Well it looks like D.Joseph Design is gonna be sending me his metal material so thats now covered but i still need to update the wall.
  11. you should make an animation of it going from 0 to ? in ? seconds. i cant remember how fast the Mclaren goes but i saw a video on it. I can just imagine it cruzing along at super high speeds with a nice vrooom sound to it.
  12. Newbert_Zero

    ROV

    I have a newb question. What is beleveling?
  13. elephats hau? I wonder if it was becaue of the weight of elaphants. and that there on 4 legs.
  14. I got the idea down for what im going to do for the first couple seconds of animation before the fight scene starts. Im going to have the camera start at the sheild then slowly back out into full screen. as it is backing out the camera will flash at one character for a split second. back out some more then flash at the other character. Then it will fade out and It will show the title. For now it is just swordfight 3d. Im gonna have fire burn under the letters like a wave. were it goes from the first letter to the last. Then it will make a pounding noise and the fight begins!!! but first i gotta get this metal made. And i gotta texture the walls. I just dont know how to texture it correctly using the image starwarsguy recommended. let alone any texture like that.
  15. even though you were going for the flat head look (at least i think you are) I think its a little too flat. I think it would look better if you could see a chin.
  16. Thanks for spoiling the movie!!!!!!!! you FAT MAN!!!!!!!!!!!!! IM GOING TO EAT YOU!!!!!!!! *cough* can we see another render please?
  17. i love how you did the eyes. props to you man... props to you
  18. I cant think of a way to apply that decal i need a little help here.
  19. that looks really good. but it appears as if behind the head there is no detail. i dont know if its soposed to be like that though.
  20. its not long but it looks very nice and smooth. sorry double post.... oh well you deserved it. lol
  21. its not long but it looks very nice and smooth.
  22. ok now what would be the best way to apply it?
  23. also is it just me or does the shadow that the sheild is casting look funny?
  24. ok i thought maybe they wernt but i wasnt sure and i just wanted to tell you just in case. Ya i guess music would make the beggining go by faster.
  25. and the other file with more pictures. wall_decals_2.zip
×
×
  • Create New...