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Hash, Inc. - Animation:Master

Mr. Jaqe

*A:M User*
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Everything posted by Mr. Jaqe

  1. Of course, there can't be much dirt, as the cleaner nanobots makes the dirt go away every now and then, right?
  2. Seven - download a trail of dr. divx. I know you get a darn large file out of Premier, but if you compress it with dr. divx, you get up to one 400th of the filesize it was before you compressed it (and I'm not even exagurating). I love trails, they're so... free The only downside I can see is that you'll end up with a .avi file, not a .mov file, but other than that, It's great.
  3. I like him, but I think you should make the throat smaller, unless you've already tried it and it sucked. Like the mouth, very "scrapmetal"-like.
  4. Sooo... It's been a looong time since I posted a WIP here, so here goes: I've been working on theese two logos the last week. One is for a CounterStrike(a PC game) MOVIE and one is for a CounterStrike CLAN. And since I'm such a nice guy, I don't charge a buck (ok so maybe that has something to do with my current insufficiant amount of skill with A:M, but I like the "nice guy"-stuff better). Anyways, here's the Movie Logo or intro or signature or whatever: (btw, I tried to but the camera in a certain angle so that adult contenet would be as non-visible as possible. What can I say? The guy likes his ladies.) There's suppose to float an E down on the desk, blending in with the two paper sheets. And here's the Clan logo: Both of them still has a lot of work to be done, but I thought I'd just post it here to make sure that I get a very varied view on both of them. I want my first two jobs to be well done. And what better place is there to get both varied AND good views on stuff?
  5. Niiiiice! I'm guessing on a FEW extra splines, but daung does it look neat and pretty. Good work!
  6. Yepp, got it aswell... Making a Star Wars flick as we speak. "Star Wars - the Thoms Return" The model looks nice, can't really say much since there's not much to comment. But you've gotn a good start
  7. Niiiiiiiiice! A good way to use the Sweeper-plugin and with such a cool result!
  8. If my teacher doesn't give me an A on this one... who would like to come along and kill him and make it look like an accident, if that was to happend? Oh and btw, the solution was that the hair material was acting odd, so thank you Ken for the material and thank you seven for your wink tutorial on grass and thank you guy I don't know name of that made the other tut on hairgrass. You were all extremely helpfull.
  9. HAHA! IT WORKED! YEY! THANK YOU KEN, THANK YOU SEVEN! WHEEE! Now all left to do is to make 8 renders, all multi-passed and from different views. The time shows 01:34, but I give a frac, because I have to do this. I'm so happy!!
  10. Thnx, both of you! I tried creating one myself, but it doesn't look like it's working so far... I seem to have the same problem with difused color, but I'll try both of yours and see if they work. Again, thank you x a billion!
  11. That may be, but I did a final render, and when I did, the color didn't show up, THAT's the problem. Not that it's not showing up in coreography, but that it doesn't show up when it's fully rendered. And I HAVE set the color to diffuse color. EDIT: ok, why the heck doesn't that happen on MY computer?
  12. Dude, I can't see any rendered pictures, only preview ones. And the color shows up there, but not when rendered.
  13. Don't mind that mat, it's just for the water, which ain't the problem Try rendering the project, see what you get then...
  14. seven, you DID download the project zip, right? Anyways, here's all the stuff: Model_and_stuff.rar
  15. Yepp, it works for me. mtpeak2: No, the hair is part of the grass group ONLY, I've checked it 300 times. All materials are applied to where they are suppose to be... I think. And the material uses NO color, that's the problem
  16. That's very odd... I did just like Ken told me to, it should work.
  17. Ken - lookie at the post above. And thank ye again for looking into this.
  18. Okiiiii, the project is too BIG... Woho... seven - I have dl'd it, however my grass is set up a little different. If mine doesn't work my midnight, I'll use yours Edit: nvm, zipping is a nice thing Project.rar
  19. Nancy - Yep, I'm sure, I think... Ken - sure thing, I would really apriciate it. EDIT: ok, this is kinda odd... If I'm not mistaking, I can see the color of the grass reflecting in the water. This problem is actually starting to frustrate me just a incy wincy bit School_project.prj
  20. What the...?!?! I tried removing the image and the decal and apply a color, but not even that will show up! I'll try one last thing: importing all the models into a new coreography, maybe that'll work...
  21. Well, I've tried that... 30 times... One thing I noticed though, when I've set the property, save the project and go into coreography, the property changes to: ...|Hair Emitter|Attribute.Surface.Diffuse.Color . What's up with that?
  22. I'm rather stupid, though... I could've posted this 4 days ago, but nooo, I had to delay... Nancy, I've tried using both one and two stamps with both one and two images with one and two properties, but nothing seems to work. The wierd thing is that it actually worked once... Why dude up in the sky, WHY?!?! I'm rendering in final, no passes, just regular settings( unless I've changed something by mistake
  23. Well, the thing is that DIFFUSE color shows up in preview, is that the way it's suppose to be? because it IS diffuse color that makes color, right? Weeell, it may be an issue, but... I kinda need it fixed by tomorrow *stress* I'll just keep experimenting and maybe I'll use sevens grass. We'll see.
  24. Sorry for that horrid description there, vern, but I was in a hurry. I DID make a group for the grass and I DID apply it to the group ONLY. If you look at the images posted above, you should see that I did it right. And I did hide everything but the grass and then applied the decal and then set the property to color on one image and diffuse color on another image(they were just copies of eachother). So what you're saying last in your post is that I need to hide everything but the group and just apply? Not to the group, just apply? Or...? Well, I'll try it out anyways. And seven, I don't use A color, I use a image as color. And all the normals are pointing the right way(man, it took forever to flip all the ones that were in between). Thnx for the file, I'll look into it and see if I can't adapt the settings to my project, but firstly I'll try Verns way( if it was ment to be "a way" or just a question or... whatever, I'll just try it ).
  25. Awsoooomeeeee! "Who you lookin at, FOO?!" Really nice, like the guns aswell. Wouldn't want to be a badguy with him on watch.
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