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Hash, Inc. - Animation:Master

Korken

*A:M User*
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Everything posted by Korken

  1. Ok, here is it again with 35% reflec.. Crits again. //Korken
  2. Hi all! I've made a katana sword blade and tell me what you all think about it. Crits please. //Korken
  3. I think I've got a decent looking rubber here. Tell me what ya think. //Korken
  4. I have no dead line. I'm doing this movie to learn more about AM with mechanical things. But ok, I'll wait, see and hope for the best. I tested to render from some distance and the render time was 17secs so now I think that the pattern wont do that much of a delay. But I have one more question: What is the secret behind rubber look? I can't get any rubber looking (mattish?) material... //Korken
  5. Well the thing is that it will take some time longer to render it and when I have the whole bike it will be some time to render it all. Or do you think I shall have it like this and hope for the best? And the difference is that without colors it takes 15s longer/frame than without them (total 22sec/frame). //Korken
  6. Thanks for all the ideas! And here is wireframe of is all. But how should I make the pic for the displacement map? //Korken
  7. Hi all! I'm making this bike tyre and if you look att the patter of the tyre, there is the problem... I need a way to makeit look the same exept getting 5400 extra patches. The total patch count is 5872 and 5400 of them is the pattern (lots longer render time). How can I go around this problem? //Korken
  8. I have now compressed the movie and here it is! //Korken Mantiou_6_Way.rar
  9. Hi! I've animated the Shock now but I don't have any place to put it. Does anyone know where I can put is= And it is small only 1,98Mb. //Korken
  10. Hi all! Mow I've made some major adjustments. Crits plz. //Korken
  11. Ok, I'll try to change all this but what sort of textures? (bad at engish ) And the black specular, it is at 100% Intensity. But I will pull it up some more. //Korken
  12. Hi all! I'm modeling a Mantiou Swinger 6-Way Rear Shock that is begining to look rather good. The decal on the oilcylinder is comming from the manufacturer. I'd like some comments for improvments. It is a Mountain Bike Rear Shock for Downhill purpose. Orginal: http://www.answerproducts.com/items.asp?deptid=12&itemid=40 //Korken
  13. Ohhh now I see! Thank you for that easy explanation, it did realy help me alot! //Korken
  14. Dude, how did you make the mouth? Even when I look at it in the model can't I figure how you did it. Could you might make a fast explaniation how you did it? Or if someone else know then please tell. //Korken
  15. Post it all. Then I can also test some things. //Korken
  16. Cool dude. Yeah I'm iteressted. //Korken
  17. Hi all Hashers! I've got a love for draconians and want to model one. So I wonder if someone got a site with "easy" ones to begin with. Because I'm to unskilled to model my own draconian sketch (see pic)... Any help is helpful! //Korken
  18. I think it's a penguin who wants to be a chicken! Great modelling! Keep it up! //Korken
  19. Very nice! Make some Eldar units to! //Korken
  20. Hi all Hashers! I have painted a draconian from a picture i saw like 3days ago. And I think it became rather good. But if someone knows where to find the original then PLZ add the link! Do you guys think that i should model and rig her? //Korken
  21. Extremley cool model! You must animate him! //Korken
  22. I just love that nose and those cute little boots! Are the leggs going o have Sim Cloth? //Korken
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