
Heath_Naylor
*A:M User*-
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Everything posted by Heath_Naylor
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This is in the showcase, however I feel like commenting on things... Post back if you wont be offended by constructive critisisum.
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Well, I don't know much German but... Das ist ein sehr gut Animation, du sind ein grosse Junge... Ok so maybe that last part doesn't quiet fit, but in any case, great job.
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Haha, ya sure no prob. Just bring it back in one piece k? lol YES! I promise I will, I have a valid Hashing License... Er, I mean drivers license
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I would say have the tables farther apart and staggered. Sort of like a checkerboard, black is table, white is empty space.
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Oh no, your a midget!!!!!!!! Just kidding, that is really cool, but I don't under stand the comment about table edges.... What tables, he doesn't have any yet. Really good job, you rock.
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Rollians Return - Fight for... well, FUN!
Heath_Naylor replied to Heath_Naylor's topic in Work In Progress / Sweatbox
Hey Ozone, thanks for the comments, the sword bouncyness was sapposed to be included in his breathing, but ofcourse I look back now, and he isn't breathing in that part (DOH!). As for the boomarang effect, this is a bone issue and will be sorted out in the next render (not what I wanted at all, but I knew it would happen). Yes, the green guy is a bit of a jerk for pulling out that totaly huge sword huh. I have only animated 1 extra second to the fight scene, but its a good one . Until next time. -
Rollians Return - Fight for... well, FUN!
Heath_Naylor replied to Heath_Naylor's topic in Work In Progress / Sweatbox
... I have no idea what your talking about, that isn't Cloud's Buster Sword.... Yeah it is! Found the texture online, it was actually put together by my brother. Wait until I get the next part of the animation, the buster sword has some competition. Also, the frozen frames I am aware of, and imfamous for. After I finish the animation, I go back through and fix and odd delays and timing issues. Man, Cloud rocks. -
Rollians Return - Fight for... well, FUN!
Heath_Naylor posted a topic in Work In Progress / Sweatbox
Alright, experimenting with animation some more here. Tell me what you think about timing and movment and such. Enjoy! [attachmentid=9680] Also, if anyone wants to host files for me, I wouldn't mind. I am looking for a good webhost, but I don't want to get screwed out of about $70.00 a year or more so it's a W.I.P. as well. R_ur_f1small.mov -
Tsk, tsk, well I know you have broken the regulations code now, I don't see an exit sign anywhere. Honestly it is hard to give feed back on such a good render.
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I agree, I stopped and held my mouse over an edge of the circle just to see if it was really shrinking
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AHCHOO!..... I mean... NO!
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Someone did thier research.
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make the fur on chin closer to chin, looks like... wrong, just wrong, looking good though.
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Well, I'm glad someone noticed my avatar
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Chamfers? Huh, what are those?
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Are you calling his awesome missiles 'puffy'!? SHAME!
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Zach, this is so cool, you're doing a great job!
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Ok, here is a picture. I know that the black and white checkers are mishapen, I hadn't planned on adding them, however, can you please tell me what else it needs? [attachmentid=9621] [attachmentid=9620]
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Right, maybe I should have posted the refrance picture http://www.tokidokijournal.com/anime/berserk/wallpaper02.jpg
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I made this sword by request from an internet friend. Tell me what you think. [attachmentid=9613] Update [attachmentid=9614]
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Videogame made with AM shipped!
Heath_Naylor replied to gschumsky's topic in Work In Progress / Sweatbox
Pft , now I know when I posted that it didn't do it twice! Pft , now I know when I posted that it didn't do it twice! (that time I meant to! and by the way, the link isn't fixed ) -
Oh, there is more on the way, I am just putting in more time animating it.
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Das is gut! I like that render a lot, and the lighting is good too.
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Hey you be quiet, you use ATI Cards, hmpf.
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Updated, this is about the whole story board I made. [attachmentid=9501] FullFight3small.mov