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natess44

*A:M User*
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Everything posted by natess44

  1. Fixed his knees in this one. Thx Sean. knightknee.mov
  2. I took your sugestions and altered it a bit. sleepyknightalt.mov
  3. Well you know if you were standing in that position for a whole day you'd be wozy too. He also had a few too many with Schlitzy.
  4. Thanks Sean. I'm not too sure about the arm though, I might be wrong so I'll check it/play with it.
  5. Got bored making models so got the knight doing something It needs some work but this is it so far. sleepyknightsmall3.mov
  6. Try using Geocities, it's a lot better than angelfire.
  7. Keep on updating the forum. Your work is awesome.
  8. Don't sharks have 3(4?) rows of teeth? Nice model anyways, I think I'd add the gills in with splines, I don't think you could get them to look right if you didn't.
  9. I don't have anything bad to say about that animation.
  10. It's just a collection of pictures right?
  11. This is what you end up doing when simbiontAM doesn't work properly and you need to make some veins.
  12. So that's what those things are called 'Cough'
  13. I thought that someone would find this kinda neat. I made a 12 point circle(could use a 4 point with altered bias handles) then I used the duplicate wizard and copied the circle 45 times and rotated 4 degrees each time on the Y axi. After that I copied the splines twice(I moved them one at a time ) and rotated one on the x 90 and the other copy I rotated 90 on the x and 90 on the y axi's. I set the randomness to 200 and the scale to 100. It doesn't take that long to render either! Here is the model: lines.mdl
  14. Cool animations. The only thing I think you should do is make the landing on the second animation a little less uniform. Maybe have it so one leg hits the ground first or have it so the ship rocks a bit more like there compensating for the ground, sorta like a harrier when it lands.
  15. Thx, I thought it was missing something so I added some plates. I was going to add leathery scales but I thought the plates would have a slightly better feel to them. I gave him eyes(well temperay ones) and I made the plates look more like bones.
  16. I've updated him. This is what he looks like now.
  17. I don't have any real plans for him at the minute , since he's just something I modeled out of plasticine and then made in A:M to make him better but if I did do something it'd be an animation
  18. This is something I've been playing with for the past 4 days. He's not quite done but this is a WIP forum after all
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