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Hash, Inc. - Animation:Master

jakerupert

Craftsman/Mentor
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Posts posted by jakerupert

  1. Gerald, I was just kind of joketeasing a bit.;)

     

    A:M is still a fantastic program and your efforts for it are highly apreciated!

    Its just that the competition is developing in vast steps ahead also,

    that makes it harder to give arguments for newcomers to just pick A:M.

     

    (What also gives a kind of mixed impression is the amount of outstanding work from long ago and members that

    vanished in the meantime, that gives it away somehow, that they might have left for greener grounds.

    So maybe it would be better to just use only more recent examples from active members?)

     

     

    I still would get rid of the old logo that shouts "buy me, you comiconkids!" and consider Tores direction that spells

    "yes A:M is not a toy /gimmick but can be used in serious enviroments".

     

    But your solution for the logo on the website is also good enough for the time being.

  2. Tore, your new logodesign is perfect and should really be considered.

    The old logo really is outdated by now and crys "amateurish" and just for "kids",

    which might give new onlookers a fair warning, but thats not what we want ,

    do we. ;) Jake

     

    Great work on that new website, Gerald. A huge step forward to keep A:M up

    and running.

  3. And how about not being able to work with your files anymore, if you run out of money?

     

    It doesn't really require you to save your work to the cloud and no where else, does it?

     

    Its not a matter of where to save, but of compatibility.

     

    When you bought photoshop you can just stop updating, if you run out of money.

    In the cloud if you stop your subscription you wont be able to work on your clients files anymore,

    So if you are broke you are in much more serious trouble then with just stoping updating.

     

    Older versions you might still have , wont open your files anymore.

     

    I think this is the maindrawback addobe has to adress, filehandling after end of subscription.

  4. And how about not being able to work with your files anymore, if you run out of money?

     

    Thats the biggest risk of the cloud in my opinion.

    If you bought your software you can freeze your updates anytime, without loosing your ability to work.

    With the cloud, of you are broke you really get broken.

  5. It might be interesting just for one or two users around here, but far more usefull would be a connection to or a similar thing to a realtime rendering solution like unreals udk or marmoset offers.

    We could spill out animations so fast, that it would be fun to do "movies" finally.

    And the quality would be sufficient for you tube pay channel .

    If you do land a "boxoffice hit " that way, you could still let rerender it in topnotch quality later on.

     

    Just my two cents.

     

    Dont look for the grapes that hang too high, but look for smaller possibilities in reach .

  6. That's a great channel - I love those really really old movies. Bring on the schmaltz! Fascinating to see how naive we humans were in terms of entertainment and social conventions, and yet haven't changed all that much in some areas.

     

    Film is a great recorder of history

     

    yes and the people from that time would certainly be shocked how things changed.

    They had so much space and beautifull dresses and just alcohol as a drug.

    What would they think off our narrow ceilings and tatooed and pierced people in ragged clothes?

    Probably that we all gone poor and have become hobos.

     

    Well typicial thing of " it was all better in the old times"

     

    ;) Jake

  7. Major drawback of the new pen:

    You cant use its drawsensitivity with all win software like for example z-brush .

    Also Adobe tries to lure you into the cloud again for optimization of use with photoshop.

     

    So this excludes the tablet for me .

     

    If you compare it pricewise with the wacom companion with its longtime approved tchnology

    And drivers its also not that big a difference coming down to some 100 dollar, if you reckon it

    All. So that point wont drive my decision.

     

    Seems like wacom with its companion can keep its unique position in this field for a while.

     

    (There is also the big lenovo thinkpad yoga available with wacom pen, but hard to find at their

    Cluttered "business like" website.)

  8. ...but theres also the hardcore fans that have seen star treck or starwars or lord of rings a thousand times and know every miniscule detail of it.

    Since the potential of you tube is so huge, even if you would just generate 1 percent of the sledgehammerguy, it would be wortwhile. You have nothing to loose in trying it, i guess...

  9. I have seen, there is also gumroad.com and the thing from hp : magcloud.com.

     

    And Mark, I guess you will have to make your online publishing really cheap to make it a succsess,

    like lets sy 69,- cents or so.

    Maybe worth a try....

  10. hi all,

     

    I am looking for the best way to distribute my comics online.

     

    So far i have found: graphicly.com, inkblazer.com and iversecomics.com.

     

    Could somebody please share their thoughts about there pros and cons

    And possible alternatives please.

     

    Mark? And maybe somebody else?

  11. Windows takes almost 1 gig so photoshop and dDo have to share the rest somehow.

    I reduced the RAM for photoshop to 1.5 , but nevertheless since dDo uses gigantic

    Photoshopfiles there is a bottleneck somehow sooner or later leading to a crash on

    my computer.

    I guess i would work with 8 Gig , but maybe somebody can confirm it?

  12. Attempting to get something going with it now.

     

    It's important to start with something *before* invoking dDo (mesh, specific layers, etc.)

     

    Here's a Getting Started video on basic workflow:

     

    cuVzQKJjKVo

     

     

     

    On my i5 with 4 Gig i cant get it running without crashing.

     

    I get a problem with low memory as well although for a moment it looked like it was going to be successful with the initial bake.

     

    How much RAM do you have?

     

    Its basically flat colored groups on the obj mesh that you can easily advise preset or selfadjusted elaborate materials to.

    If the computer is enough , it makes texturising that way almost interactive and great fun.

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