sprockets Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ.
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Hash, Inc. - Animation:Master

Mike Lium

*A:M User*
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Everything posted by Mike Lium

  1. This guy looks like he has some promise great concept. The one thing I think you have is a very good imagination and your modeling skills are very good and of course your texturing is very apparent. just keep producing work like youv'e shown .. Nice
  2. NO! I wouldnt want people to unlearn everything thev'e learned Unorthodox is my middle name I definately would confuse more than help
  3. All was done in AM , Texture Maps done in Photoshop:) Thanks for the compliment And for the record Ive been at it a lot longer than a year
  4. ONE YEAR Decorum keeps me from saying what I want but lets leave it as "you Butthead " I hate you Damn fine work
  5. the image is very well done . How long have you worked with AM ?
  6. Its a good start and will be nice to see more of the model as it progresses. keep going and re-post
  7. Patrick I love the setting mood youve done with the lighting ,the image just keeps getting better and better. Dont do to much more It seems to me that all of the elemnts you have tried to achieve are there and you've spent to long looking at it to be objective Its just Great Work ( as usual )
  8. The Image is very cool and the lighting is great. Is this a personal prj. ?
  9. Thats why hes called a Super Hero Mike
  10. Well its leaps and bounds better than I could do William . Im very impressed Mike oh yah the timing is dead on
  11. :lol: Very funny I love the legs at the end I do notice that parts of the left side of his head seems to get lost in places almost looks like the Arc takes pieces out. does that make any sense ? I dont explain things very well I truly love it. Mike
  12. Very nice ! Jim is always right Mike
  13. Cool! He looks ( from the drawing ) like he will be fun to work on . Mike
  14. I think he looks great . Are you going to leave his muscles sharp like that ? To me it look like you might be going for a kinda roger ramjet / tick ? I like it and looking forward to seeing how he will progress
  15. Very Nice ! youv'e put a little work into that It would look even better to get rid of that Green ( personal preference ) Good job Mike
  16. Im for That William you should use the Swinosaur like the old Vaudville Hook and make a series out of it . Id watch it " Worlds Funniest Swinosaur Tidbits "
  17. Cool ! But I didn't get you anything Fun to see your work. Mike
  18. Awesome ! Oh man that should of happened to him on the show. Great
  19. Excellant ! Thanks for posting that Mike
  20. I love it . Mike
  21. Not being a fisherman I don't know anything about fly's but I like the model and the way the hair has been used. I would use a little specularity and being that it goes on a pole I wonder if you shouldn't give a little roughness/wear to it ? Just 2¢ Mike
  22. Id love to see the flythrough but Im unable to play it. I think the scene loves very nice , Did you do all the modeling in v.11 ? Mike
  23. Well whether you modeled it or not it is still a good scene , Im sure glad Im not PuttyDude . good job Mike
  24. Nice head stucture. Its an alien it doesn't have to have nostril from the nose ,make it have them on the head or neck or whatever. With this being an alien there are no rules so go crazy. Mike
  25. The mesh is very smooth and seems to have a likeness of Naomi so it will be interesting to see how she comes along. Good Job Mike
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