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Hash, Inc. - Animation:Master

lazz

*A:M User*
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Everything posted by lazz

  1. lazz

    The view

    So far its looking pretty good. You're right , and it does need some textures and materials on stuff like the houses and the train tracks and the boat. you also may want to scale things a bit to make it more realistic. Like the railroad versus the size of the houses. But at the moment, it looks like it'll be a great picture. You nailed the steam coming from the boat. I eagerly await the final version. Good luck on it.
  2. yeah. my animation is too long for me to post (apparently there's a maximum of 30 frames), so I am only able to put up one frame. Otherwise it would just be like the last half of a kick and it would be kinda pointless. If there's a way to post larger files, please let me know. that would be cool
  3. Thanks for the input! I started a new model and I was able to rig that one with the A:M skeleton. I'll keep trying with the Jester, but until then, here's the other character I came up with who is doing a jump kick: jumpkick.mov
  4. I just got Animation Master for Christmas, and this is the model I've first made. Its called Mix the Jester. The only problem is that I don't understand how to put a skeletal rig in it and make the hands work. I don't get how to make the hands work. So, if anyone could give me tips on how to rig it, I would greatly appreciate it. Thanks mix.mov
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