sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Rodney

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Everything posted by Rodney

  1. Nice pic Javier! Very Nice. No plans for toon render. Although, I have got distracted the last two hours trying out some toon render techniques... *Different character though... You must be watching... where's the camera?
  2. BUMP and Congratulations! I wasn't a bit surprized to see your name in winner's circle! Looking forward to your entry for March! Will one page be enough for you?
  3. You've definitely got the popular style of comics down. What I find most amazing though is how well you translated your pencil/comic style into 3D. Wish I could say the same. I guess the problem with me is that I have too many styles. With your comic orientation I sure hope you are working toward a submission for this months comic contest... *Added: The 'costume' looks fine to me!
  4. First one... quite ugly... second no better. I've definitely lost the "John Byrne" look... Need to get it back...
  5. I *must* be crazy 'cause I'm posting these... The first is a pencil drawing (five minutes with a kid crawling over me--that's my excuse). The second, one drawn on a dry erase board (two minutes). I'm *trying* to emulate the style I originally drew the above picture in 10 years ago. Need more warm up I guess... Very different girls... I'll let you decide if there is any value there. Possible side view... coming up!
  6. For anyone joining... Javier has agreed to assist with the transformation of of one of my (2D) characters to 3D. Thanks too much, Javier! I have agreed to donate the model to the A:M community and (also) donate to the Hash Fellows a sum of money toward plugin creation once the model is complete. We are posting progress here so that all may learn from the experience. I cannot speak for Javier, who most likely is doing the hard work here... but comments are welcome along the way... This is one of the pictures I created approximately 10 years ago. One other version of this same picture may exist that I colored but I don't have any leads on what box it may be hiding in... Things known thus far: - The girl is approximately 6 1/2 feet tall (with boots) - Hair Red - Eyes Green - Face roughly in the style of John Byrne, whom I may add, is about to launch the latest rendition/revival of DC comics Doom Patrol! You can peek in on the forum he regularly posts to at: www.byrnerobotics.com Note: There is much that must change in the basic design to make it 3D friendly. Most noticable to me... the joints in the legs. I'll post some additional drawing as I reacquaint my fingers with a pencil... Most of the stuff I've drawn in the past few years I've drawn directly into a computer via WACOM tablet. Have I missed anything Javier?
  7. ...and might I add... he said "with only one light". Where did you put the light?
  8. Wish I was rich... If I was I'd buy you an upgrade... Have you considered modeling characters in exchange for the money for an upgrade? You make splining look easy!
  9. Looks Japanese Anime CG to me! All heads look better with a body. (Well, they do... and yours does too) ... now wondering what adventures he'll be embarking on...
  10. Graham, There are many different "anime" styles so take the following as it's intended. For the hair I'd suggest using a lot of exageration... Thicken up the middle-give it some volume. If that doesn't fit the over all style you are going for... disregard. I prefer the cartoony "anime" versus the straight "anime" look but that' me. Looks like you are going for the straight look. Don't forget the anime eyebrows etc. Here are two pics from about 10 years ago. Ideas that I would like to revisit someday. Not necessarily good examples (of art or anatomy) but I see an opportunity to publish so I'm taking it... Looks like you are going for more of the 'realistic' look on the left... Looking forward to the approach *YOU* take! *Added: I'd also suggest simplifying the nose to get 'the anime look'.
  11. WoW! That is... WoW! The Hash Guys will want a poster, I'm thinking. Reminds me of the days I'd flip through Cartoon Magazine wishing I could draw cars like they did.
  12. I wish my brain could absorb what you just typed but it's gonna have to sleep on it first. My brain can comprehend the results of your picture though and it responds... Wow... I need to use that technique. Excellent work (as always) Greg!
  13. This is really awesome. Reminds me of someone... just can't figure out who. The hair, skin, makeup... really neat. Has a japanese feel to it... Please forgive my posting the picture here. I'll remove it if you say so. I was afraid people might give up if they couldn't paste the link correctly. Do you have a spline shot?
  14. Starv, I like... your Gallery shows quite a variety of styles... interesting. From cute to um... interesting. Now that you have Flash, I look forward to seeing where you'll be heading. As for me... More cute robot stuff please!
  15. MYKYL, I'm sure you've seen some of the splines layouts that people such as Jim Talbot have put together but it may have been while you were in 'research' mode. I would seek out such information as the simplicity yet detail is unparrallel. If you are going to run before you walk... at least do it like Mr. Talbotski! I wouldn't be surprised if something like the following inspired you to purchase A:M in the first place: Jim Talbot's splinage on his last WIP
  16. No pressure... Just the entire A:M Community watching... Relax, it'll take everyone a while to go through all the cool stuff on your site!
  17. MYKYL, I was just thinking, as I do that occasionally... Have you tried to complete any of the tutorials that came with A:M? I really should go back and do a couple myself. They teach you some important things that are entirely too easy to overlook if you just dive right in. Just my 2 cents.
  18. BUMP With this month's contest topic being comic page related your anime techniques may be of value to someone. Not to mention I want to see you post more!!! So... post already...
  19. My vote for the funniest critique this week. ... or maybe I'm just tired. for the record... I agree Maybe round off the ears to get a more dog-like shape. or droop them down to the sides.
  20. WOW! Looking good! Making very good progress. The last two pictures look a bit dark but maybe that's just the computer I'm on...
  21. Really starting to take shape. Keep posting!
  22. Looks good from here. At a glance proportions seems to be correct. Reminds me of an aunt of mine... As far as posing an image goes: Use the IMG button to paste the link to your image This will place the picture in the post as opposed to placing a link there.
  23. Not bad at all! I'd post a pic of my first character but, thankfully it's sitting on a harddrive that isn't attached to a computer at the moment. If you haven't seen the other posts concerning "Maintaining curvature" with the SHIFT key please take note. That will allow you to add detail to your model without damaging it in the process. Can't remember... Did you say you were modeling in V10.5 or v11?
  24. Making excellent progress. I'd like to say as well that your posts are demonstrating the techniques in outstanding form as well. Should convince a few more people to experiment with stitching details into their models as well. Keep splinin'.
  25. Are you considering posting progress here in the WIP section or are you going into stealth mode for the production? I'd like to see it here if possible.
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