sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

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  1. Each eyebrow uses four hand drawn "hair" images. The first is applied as a colour and subtle bump decal on her skin. The other three are used as transparency decals on three separate patch layers, one on top of the next to suggest some thickness. The upper eyelashes use two layers of transparency decals while the lower lashes are only a single layer. The eyelash decals started life as images from on-line stores selling false lashes.
    2 points
  2. This started out as "light" version of Jim Talbot's method to flatten a face and apply a decal but it's already running long... Episode 1 is on Youtube. How to flatten a face? errata: at about 5:35 you can see a bit of distortion happening on the screen-left edge of the mesh. That is because those patches are right next to the hidden stretched patches. Those will decal oddly at that edge. Ideally we would have one more column of patches between those and the stretched patches to hide and exclude from decaling. Then none of the decaled patches would be adjacent to the stretched patches. Episode 2 is on YouTube. Fixing the overlaps. errata: at about 11:30 I say "This character has a very long protruding feature in the nose..." when i really meant the chin. Episode 2 Addendum is on Youtube. About those hidden splines in back Episode 2 Addendum-da-dum is on Youtube. Not strictly required viewing, but this covers some more examples of re-apportioning patches for bitmap coverage. Episode 3 is on YouTube. Capturing the wireframe, sizing it correctly, and painting on the decal. Episode 4 is on YouTube. Discussion of what we need in a paint program. You can skip this if you are already quite familiar with AdobePhotoshop. Episode 5 is on YouTube. We finally paint our color map. errata: at about 13:50 I demonstrate a very soft brush but the screen capture loses most of that softness. You'll want to experiment with that yourself. Episode 6 is on YouTube. Bumps and Displacements. Episode 7 is on Youtube. Controlling hair with a map.
    1 point
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