sprockets Behind The Scenes: A:M and Animatronics Jeff Cantin's Classic Splining Tutorial Strange Effect, video demo and PRJ included John blows up a planet, PRJs included VWs by Stian, Rodger and Marcos Myron's band gets its own wine! Learn to do radiosity renders
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Leaderboard

Popular Content

Showing content with the highest reputation on 05/18/2022 in all areas

  1. I am concentrating on a work flow for clothes models. I timed the process for getting from original OBJ to A:M model for a hooded sweatshirt. step 1 Import original OBJ into Instant Meshes, select a quad density sufficient for the part of the model you want and export a quad OBJ. (2 minutes -see first image below) step 2 Import the quad OBJ from Instant Meshes into A:M and edit / split the model for missing patches, discontinued splines, etc. (30 minutes -see top of second image below) step 3 Copy/Flip/Attach the pieces and clean up model to reduce unnecessary splines, etc. (5-10 minutes -bottom of second image below) steph_A.mp4
    1 point
×
×
  • Create New...