Tinkering Gnome's Workshop
1,185 topics in this forum
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Anyone have suggestions on how to make better water waves ..??? anothertestwater.prj
Last reply by johnl3d, -
Started this long time ago and was just reminded of that today http://johnl3d.synthasite.com/ might add some more to it
Last reply by pixelplucker, -
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when playing in the new 17 I got this strange resuilts see what happens after 1st frame cone.mov discovered that the gradient combiner edge threshold settings did this so here is rough idea with simpler material..blobbie need longer life ... cone2.mov cone2.zip
Last reply by Kamikaze, -
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tryout.prj
Last reply by robcat2075, -
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thought this might be of interest Monster Truck.7z Tank.7z
Last reply by Wildsided, -
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Last reply by johnl3d, -
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Last reply by johnl3d, -
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- 285 views
train.mpg train.zip Ctrl T to start
Last reply by johnl3d, -
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Found this on an old 2002 cd ....havea bunch of AM stuff saved but none so far will load
Last reply by johnl3d, -
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Haven't posted for about 2 weeks was on vacation to Alaska Mt Denali or you might know it as Mt Mckinley
Last reply by Rodney, -
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Orange you glad I did ,,,,,, fishy123.prj
Last reply by johnl3d, -
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You can make them talk wuith the right image on a simple project
Last reply by johnl3d, -
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do not notice "roughness" on ground while rendering but shows in finished render neworb.avi norb.zip
Last reply by johnl3d, -
- 2 replies
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winter.mov winter.zip just a quick try
Last reply by John Bigboote, -
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snowman.mov
Last reply by johnl3d, -
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could not remember how to setup amplitude but got the results I was tinkering toward mp4 version: testingmodelidea.mp4 testingmodelidea.avi
Last reply by johnl3d, -
KIdclown.zip KidClown.mp4
Last reply by johnl3d, -
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Incase you thiink the wookie was too hairy....same model with Material chamge and decals whathappen.prj
Last reply by johnl3d, -
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- 139 views
Last reply by robcat2075, -
- 12 replies
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newguy.mov you might recognize him
Last reply by Rodney, -
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- 200 views
pirateparrot.mov
Last reply by johnl3d, -
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I tried to load and use the old Martian model into 17g and it crashes 17g because older model save in different format. Cannot remember if there was an solution so began tinkering. If I load older model in to 17g then start new model then copy old model and paste into new model then drag bones on to new model it appears to work EXCEPT you have to reassign the bones. I started to do that by comparing old model assignments and transfering to new model will let you know how this works. If anyone else wants to try here is the new model so far Mart1.zip
Last reply by johnl3d, -
- 3 replies
- 171 views
Have to get the show on the road soon or at least the snow off the rooad.....8)
Last reply by johnl3d, -
- 1 reply
- 473 views
Now have to bone him and get him moving
Last reply by johnl3d, -
- 3 replies
- 284 views
Last reply by mtpeak2, -
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creat1.mov
Last reply by johnl3d, -
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I found this cd as I was sorting stuff and thought I share what I saw on it placing all he models into a group shot
Last reply by johnl3d, -
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started to doodle/tinker and got this "different" head which actually is okay in toon render not toon
Last reply by johnl3d, -
- 1 follower
- 10 replies
- 840 views
some singing and animation to follow
Last reply by johnl3d, -
- 1 reply
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decided to play with xmas tree ideas here is first result tree1.prj treetest0.tga
Last reply by robcat2075, -
- 5 replies
- 861 views
Gif file clip to animate new trial idea of a "magical" xmas tree newtree3.prj
Last reply by Rodney, -
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quick model of tree with sphere add with sweeper
Last reply by johnl3d, -
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trying out tree idea first rough test tree.prj
Last reply by johnl3d, -
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SpaceShip.prj
Last reply by johnl3d, -
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In case you where wondering what does he look like
Last reply by johnl3d,