Tinkering Gnome's Workshop
1,276 topics in this forum
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- 0 replies
- 526 views
bun.mov bun.zip if you hit Ctrl L before starting it will cycle
Last reply by johnl3d, -
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- 356 views
another material doodle ballt.mov ball_lght.zip
Last reply by johnl3d, -
- 5 replies
- 782 views
mats.mov mats.zip saw an AE demo that I got this basic idea from
Last reply by Rodney, -
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98stuff.zip
Last reply by johnl3d, -
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Last reply by johnl3d, -
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- 247 views
pkayed around wuth my monster ddddddddd.prj
Last reply by johnl3d, -
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For fun got picture in images google drew it in am then swept the lines added color and got this result turkey.prj
Last reply by johnl3d, -
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spin_x264.mov trying to use sound to change displacement of model using amplitude plugin to control the displacement ...will refine this and post example project if there is interest
Last reply by johnl3d, -
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used this file as patch image to get this abstracttrial.mov project file abstracttrial.zip
Last reply by johnl3d, -
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POSTED A VERSION OF THIS A LITTLE WHILE AGO THEN FIX THE RENDER
Last reply by johnl3d, -
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simple but just wanted to try it out snowtest.prj
Last reply by johnl3d, -
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Last reply by johnl3d, -
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made a quick bird shape in photoshop made path around it converted to ai file imported into AM model decorated it a little made quick action and rendered gives sort of a handdrawn look I thought shapeduck.mov shapebiird.zip bird.zip
Last reply by johnl3d, -
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just rough settings test flicker cause by random roughness setting change airtest.mov air.zip
Last reply by johnl3d, -
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Playing with materials alienegg.mov alienegg.zip
Last reply by Dpendleton77, -
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idea1a.mov realtime render idea1.mov regular render idea.zip project 3.1.tga hair image
Last reply by robcat2075, -
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- 664 views
sctest1.mov rough idea after playing with sweeper to get the plant
Last reply by johnl3d, -
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- 449 views
aliennew1.mov trying to do quick model rig it and animate in an hour
Last reply by robcat2075, -
- 3 replies
- 650 views
rough trial will post project file if there is any interest once I fine tune this
Last reply by johnl3d, -
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- 442 views
fluidtest.mov fluidtest.zip guessed at setting and color
Last reply by johnl3d, -
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Started on a simple turkey idea then got busy and my machine was a little too slow for all the feathers a whole turkey would need so I am just posting what I got
Last reply by Vong, -
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played with an unfinished turkey so here is a rough version newturkey.prj
Last reply by robcat2075, -
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Last reply by johnl3d, -
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Bugships.zip
Last reply by johnl3d, -
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I used AM to have my grandson speak with a pose controlled by a wave file wideawake_mpeg2video.mpg
Last reply by johnl3d, -
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- 310 views
found this model on an old disc and he wanted to exercise so I helped him get in the right outfit and ......
Last reply by Roger, -
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found this one and did quick animation
Last reply by johnl3d, -
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- 236 views
juggle.prj
Last reply by johnl3d, -
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heard this song found the sound file and put this together with amplitude controlling the mouth pose red.avi
Last reply by johnl3d, -
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- 682 views
hair length and thickness controlled and percent of sprite emission and speed controled longer version with sprite tweak amplitudehair.mov
Last reply by johnl3d, -
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- 845 views
tried quick idea that needed amplitude which took a few minutes to remember the setup here is quick trial of my test to see if I set it up correctly testing_x264.mov
Last reply by robcat2075, -
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- 443 views
https://youtu.be/2CYW1dJy7B8 playing with amplitude again rough test singingbird.prj new.wav
Last reply by johnl3d, -
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- 405 views
Took simple character and made simple pose then used Amplitude to react to the sound with the pose MP4: test.mp4 AVI: test.avi
Last reply by robcat2075, -
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- 390 views
She wanted to sing this song,,,,,so rough amplituded a picture guy_x264.mp4
Last reply by johnl3d, -
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- 278 views
using amplitude with pose lets the sound aid the animation voice.avi streaming version: voice.mp4
Last reply by johnl3d, -
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- 584 views
heard this and decided to play with it in AM sun2_x264.mp4 sun3.prj sun2.wav
Last reply by johnl3d, -
- 2 replies
- 638 views
Will have to play with settings some more this was first render zonelight.mov
Last reply by Rodney, -
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- 896 views
Last reply by johnl3d, -
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- 424 views
Found this when cleaning up Hash folder sound driven action tudedemo_mpeg1video_001.mpg
Last reply by johnl3d, -
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- 691 views
AM can be fun with picture models bubbles.mp4
Last reply by johnl3d, -
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Tried amplitude with 3 models set to react to sound level of different frequency range sound1.mov
Last reply by robcat2075, -
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exptest.mov exptext.zip quick trial of idea after seeing cartoon on the net
Last reply by johnl3d, -
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whatthe.prj
Last reply by johnl3d, -
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ttest.mov ttest.zip Mini tut to make animated material flow as above in curved pipe you make the pipe straight vertical (or horizontal ) in the model window I added some bones to make it easy to curve when set in the chor arrange model in chor I did same model in two different positions the model has material I want to animate applied and in the chor you key frame the vertical ( or horizontal ) translation of the material ( check project ) in my case the vertical position at frame 30 for each model being animated then render any questions .....? hopefully this is useful
Last reply by rusty, -
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animated.zip This is the project file and decal and sound used is previous post If you have any question let me know
Last reply by johnl3d, -
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- 414 views
sample.mov sample.zip
Last reply by johnl3d, -
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Remembered animating a material on a model so tried a simple sample to see if it works ...modified simple sphere to be oval add material and animated it l move.mp4 matmovetest.prj
Last reply by johnl3d, -
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- 393 views
animaterial1.mov animaterial.zip another 1.98 project
Last reply by johnl3d, -
- 4 replies
- 436 views
clouds.mov clouds.zip rough settings and made it a bit fast to study results this is just animated material on flat grid for now
Last reply by Rodney, -
- 1 follower
- 5 replies
- 608 views
Playing around with animating material in chor on same model modified in chor matmove.mov project file matmove.zip
Last reply by Shelton,