sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Star Freighter & it's Engine Room WIP


Recommended Posts

This is all a work in progress, but I figured I throw something up for feedback.

 

I modeled the star freighter first and then the engine room as a separate model to be merged inside.

 

I'm trying to block in my shots at this point... so no detail on the models either.

 

Here is the star freighter itself...

 

star-freighter-WIP.jpg

 

and the engine room with two characters for scale. This is a portion of the outside shell with the engine room model merged into it (to save patches).

 

Engine-Room-WIP.jpg

 

More to come as I get it cranked out... :P

Link to comment
Share on other sites

  • Replies 8
  • Created
  • Last Reply

Top Posters In This Topic

  • Admin

Jody,

You are off to a great start on this one and that four armed man (humanoid??) lets us in on a little of your storyline. There is a story in there just dying to get out.

 

The first picture is extrememly dark on my monitor so I can't really say much about it as I didn't really see anything. I know that is probably the look you are going for but I'd love to see you add a small light or two to bring out the detail.

 

Keep those updates coming!

- Rodney

Link to comment
Share on other sites

Okay... well the main story is one of existing friendships, discovery and making new friendships as well as a lot of exploration. ;)

 

The ship... "Stormy Knight"

 

The crew...

 

Captain/Chief Engineer: Jozip (4 armed humanoid in the WIP, still needs LOTS of cleanup)

 

Astro Navigator/Computer Specialist: Matry (shorter creature in the WIP, LOTS to do on his rig)

 

Pilot/Cargo Chief: Wheetle (Female Feline type biped, yet to be modeled)

 

Copilot/Security Chief: Zabit (Human Male biped)

 

Contract Agent: Jummit (Male biped, tall thin marsupial, creamy fur, large eyes. Also yet to be modeled.)

 

Let's just say the majority of the story will be kept secret. :P

 

I actually did add a light... in that scene the ship is supposed to be powered down except for a few marker lights... and it's between systems.

Link to comment
Share on other sites

Update...

 

The two characters were tweaked for closer to final skin color and Jozip's face was altered to be closer to finished (4 eyes instead of 2 eyes) :blink:

 

The angle in the engine room shot has also been changed to better frame the characters. :huh:

 

Engine-Room-WIP2.jpg

Link to comment
Share on other sites

Both my "monitors" are LCD (stand alone and laptop screen)... so I'm still wrestling with that... :blink:

 

I do however have a treat for everyone... got the rigging complete on Matry's tenticle... have a gander at a quick (took me 5 minutes to make) action I created. :D

Tenticle_Test.mov

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...