mtpeak2 Posted August 14, 2004 Share Posted August 14, 2004 Emilio, Here's a quick test of animating it to a path. Needed more cross sections. Thanks again. Quote Link to comment Share on other sites More sharing options...
steve392 Posted August 14, 2004 Share Posted August 14, 2004 Hehe thats good ,hope you will do a tut on how you do that as I'm not getting the hang of using sweep yet Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted August 14, 2004 Author Share Posted August 14, 2004 Here's a better example. Quote Link to comment Share on other sites More sharing options...
steve392 Posted August 14, 2004 Share Posted August 14, 2004 Thank's mtpeak2 thats even better ,I'm getting the hang of it now ,,but how on earth do you do it over time ? Quote Link to comment Share on other sites More sharing options...
jfirestine Posted August 15, 2004 Share Posted August 15, 2004 Sweet! Lookin' good! Quote Link to comment Share on other sites More sharing options...
Emilio Le Roux Posted August 15, 2004 Share Posted August 15, 2004 yeah, mtpeak2, how did you do thaT?? Emilio Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted August 15, 2004 Author Share Posted August 15, 2004 Thats guys. It was pretty easy. When I created the sweep model, the shape I got by using the font wizard and deleting the back half. Then for the extruding path I just created a straight spline with enough cp's for the cross sections to make a nice curve when animated. Then used the sweep plug-in. After that I boned each cross section, bones should not be attached to each other. Drag the model into the choreography and create a curved path. Constrain the bones to the path. Set the eases for each constraint to 0% or close to it (so they don't overlap) on frame 0 and turn off store roll. Then on the last frame set the ease for the first bone and the last bone to 0% and 100% ease and adjust the in-betweens to create a nice even curved shape. If you want it to follow like I did in the first clip, when you set the eases for the nice curve, just do that on say frame 15, then on frame 30 set the eases to 100% for all of them or close to it so they don't overlap. That's it. I hope I made myself clear enough to follow along. If you any questions about it or problems just post it here. Quote Link to comment Share on other sites More sharing options...
Emilio Le Roux Posted August 15, 2004 Share Posted August 15, 2004 That was a good idea indeed. I haven't thought about using the plugin for things like that! Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted August 15, 2004 Author Share Posted August 15, 2004 Thanks Emilio. I'm not a very good modeler, so any help I can get to make things easier is a big plus. Your pic of the window with all that detail was amazing. Trying to model that would be a nightmare for me. And your pic of the sweep with the curve gave me the idea for this. Quote Link to comment Share on other sites More sharing options...
steve392 Posted August 15, 2004 Share Posted August 15, 2004 Thank's a lot mtpeak2 for explaining that ,what a combination and what a excelant plug in thank's a lot Emilio Le Roux Quote Link to comment Share on other sites More sharing options...
JohnArtbox Posted August 26, 2004 Share Posted August 26, 2004 some thee minute bridges using sweep Emilio..You are the Man! ...this week Quote Link to comment Share on other sites More sharing options...
KenH Posted August 26, 2004 Share Posted August 26, 2004 If there were an award for plugins, Emilio, you'd be right up there! Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted August 26, 2004 Author Share Posted August 26, 2004 Cool bridge John. I've been playing with the new plug-in. Quote Link to comment Share on other sites More sharing options...
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