mtpeak2 Posted August 5, 2004 Posted August 5, 2004 Hi everybody Brandon's plasma ball gave me some ideas for a lightning model with sliders that control different strikes. I plan on adding a light to the model for the light flashes that's keyed to the strike within the same slider. Right now I justed keyed the light in the choreography. Here's the test movie. Any suggestions welcome. Quote
mtpeak2 Posted August 7, 2004 Author Posted August 7, 2004 Here's an update if anybody is interested. Comments welcome. Quote
PlJack Posted August 8, 2004 Posted August 8, 2004 Very nice. Crit Mode: the lightning is too purple. Lightning has more of a white center with light blue on the edges. While the lightning is visible the light illuminating the house is blinking too much. End Crit The effect is excellent though. Quote
Dalemation Posted August 8, 2004 Posted August 8, 2004 Looks great! Very effective. I have a shot I was going to add lightning to so you`ve given me some ideas Quote
Sharky Posted August 8, 2004 Posted August 8, 2004 Hi! It is very good! I like it! I have a ask: Did you lights and lightning animation separately? I'M waiting your answer! Cheers, Sharky Quote
Admin Rodney Posted August 8, 2004 Admin Posted August 8, 2004 Very nice effect! That sure seems like an effect everyone should store away for a rainy day. One never knows when such an effect may be needed. Even though it's not fully clear to me how you've accomplished the effect I can't help but think this discussion is headed for the Useful Threads area. Looks like I need to find Brandon's plasma ball post. More info please! Quote
Iham Wrong Posted August 8, 2004 Posted August 8, 2004 Here's the link to the ball project. http://www.hash.com/forums/index.php?showtopic=5959&st=0 http://www.hash.com/forums/index.php?showtopic=7303 P.S. The lightening looks good. I like it. Quote
mtpeak2 Posted August 8, 2004 Author Posted August 8, 2004 Hi everybody, thanks for the replies. The lightning is hair applied to different patches on the top half of a dome. The clouds, thanks to Phil Leavens, is a sprite emitter applied to a disc. Having problems with render times with the sprite emitter though. The lighting right now is a bulb keyed in the choreography, but I plan on adding the light to the model. Each hair patch has a slider to control the hair length. By adding the light to the model I can control the light intensity with the slider for the hair, so it does it automaticly making it alot easier. The dome and disc have a black decal on them set for transparency. With the decal in place I'll be able to swap out the image for a background pic. Once I get things worked out and I'm satisfied with it I'll post the model here. p.s. Keep the crits coming it will help me out alot. Thanks again. Quote
mtpeak2 Posted August 8, 2004 Author Posted August 8, 2004 Here's a new update. Tell me what you think and which one looks better. Thanks. Quote
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