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Hash, Inc. - Animation:Master

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Posted

Morgan is promising me that she will be ready to demo TSM2 at Siggraph. It's actually kind of a brilliant thing she's made--very cool. She should be showing it off at the Hash party . . .

 

Steve

Anzovin Studio

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Posted

Nice stuff. Is there a capacity for mutliple heads (for that Zaphod Beeblebrox contract I'll be gettin' any day now)?

Posted
Nice stuff. Is there a capacity for mutliple heads (for that Zaphod Beeblebrox contract I'll be gettin' any day now)?

You can have any number of heads. (This was true for TSM1 as well, but it's easier to implement now.) You'll be able to use the new Parts Builder to add as many as required.

 

Steve

Anzovin Studio

Posted

Quite impressive, LOTS of new implementations, I like how it works right within A:M. The squash and stretch will be a boon to us 'cartoony' animators. My only question was answered on the webpage...

 

Q:When will it be out? A: Later August.

 

Thanks Anzovins!

Posted

Ok, dumb question coming.... if I pre-order TSM2 it is on sale for $90, however if I buy TSM1 it's only $70 but is freely upgradeable to 2 when it comes out. Is that correct? Seems odd that the preorder price is $20 more then the free upgrade price... or maybe I am just missing something obvious..... certainly wouldn't be the first time I've done that :D

 

Also, is TSM2 the only one that works with v11? Does that mean the old 10.5 rigs don't work withh v11?

 

Looks great BTW, can't wait to see more videos on how it works.

 

Nico

  • 2 weeks later...
Posted

Not sure on the pricing thing, but you're right, it doesn't seem to make sense. I'll pass the question along.

 

On the technical side of things, I believe TSM1 does "mostly work" with v11, currently. I have some unconfirmed reports that it may have destructive "side effects" in certain models. The rigs themselves, of course, should be work indefinitely -- the issue is actually running TSM1 on models created in v11.

 

TSM2 will work with v11 and later. I'm hoping it will have a much longer "lifespan" than TSM1, since it's using the SDK, rather than relying on file structure.

 

And yes, I'm still projecting a "late August" release... although it's possible that will mean the 31st, at midnight. :rolleyes:

Posted
And yes, I'm still projecting a "late August" release... although it's possible that will mean the 31st, at midnight. 

 

Really?!? I'm holding you to that :D ....my models are building up waiting to be rigged.

Posted

Well, Raf has just made some salient points concerning 1) testing and 2) documentation... particularly since Steve won't be able to take his usual organizational and editorial roles. So I'm afraid an August 31st release might be wishful thinking on my part, even if the program itself will be effectively "done" by then.

 

Sorry about that. :(

 

I'd probably better not give a release date, but I'll say this: However much you want to get your hands on TSM2, I want to hand it over and take a break from coding -- and computers in general -- even more. So it will be done as soon as possible.

Posted

OHHHHhhhhh. I was unaware that the current TSM was having troubles working with v11, that may explain some things. Could you, if you modelled in v11, open the model in v 10.5 and resave it and then apply the TSM bones and THEN run it thru TSM? And then...and then... reopen it in v11 and reapply any v11 features, like hair and stuff?

Posted
Not sure on the pricing thing, but you're right, it doesn't seem to make sense. I'll pass the question along.

Awesome, that would be a great help. Thanks!

Posted
OHHHHhhhhh. I was unaware that the current TSM was having troubles working with v11, that may explain some things. Could you, if you modelled in v11, open the model in v 10.5 and resave it and then apply the TSM bones and THEN run it thru TSM? And then...and then... reopen it in v11 and reapply any v11 features, like hair and stuff?

While I haven't tested this between 11 & 10.5, I've always found A:M to be very backwards compatible. If you have TSM1 and don't want to upgrade (or need something rigged ASAP), it would be worth trying. Be sure to save backups of your file(s), of course.

 

 

Will TSM2 be ready by the October 15 mascot competition?

Barring unforseen disaster... yes. ;)

 

 

It looks very promising! What are the plans for an OSX version?

Randy has graciously offered to let us recompile TSM2 using his port of the Win32 libraries, so will certainly expedite the process. I can't make any promises, but with luck it should be out not long after the Windows version.

Posted

So how long does it usually take to get a serial number? I would've thought it was automated but since it's been close to two days, I guess not. Any help would be appreciated! :D

Posted
So how long does it usually take to get a serial number? I would've thought it was automated but since it's been close to two days, I guess not. Any help would be appreciated! :D

Serial numbers are NOT automated--I send out each after checking the order. Usually, serials do not go out over the weekend, and, of course, the TSM2 serials are not yet ready to be released. Pre-ordering customers will get their serials at the same time that we release the link for downloading the software.

 

Steve

Anzovin Studio

(yes, back at work!)

Posted

TSM2 progress report: Morgan and Raf just have a few more bugs to squash this week on TSM2, and the Parts Builder to finish. It may not quite be ready by week's end, but look for a TSM2 1.0.0 release with preliminary documentation next week.

 

--Steve

Anzovin Studio

  • 2 weeks later...
Posted

Hi.

 

I have pre ordered TSM 2, and was just wondering if there is any further news on a possible release date yet, (apart from sometime this week). I really cannot wait any longer. If I don't get hold of this soon...my head will explode :o

 

Also, will the serial number arrive at the same time as the link, so we can start using it immediately, or will we have to wait a bit longer for it ??

 

Thanks for any info :rolleyes:

 

(I am sooooo excited) :P

Posted

I wondered who would break first. ;) The tension is building here also. So much so, I've resorted to pretending TSM1 is actually TSM2. Ahh...lovely baby. So, easy to use, yes.

Posted

I apologize for the delay. Unfortunately I came down with some kind of flu over the weekend, and wasn't able to get things done as soon as I'd projected. So, we'll be releasing TSM2 some time tomorrow. For those who have pre-ordered, I'll send out serial numbers at the same time as the link. In general, we'll be using the same system as before, so there will be some delay between order and serial number delivery... but hopefully not too much. I'll be monitoring orders over the weekend, so serial numbers will be going out then too.

 

Thank you all for your patience and/or enthusiasm. ;)

 

-Morgan

Posted

I just purchased the 1.3 version of the Setup Machine two weeks ago. What do I have to do to get on the list for my free upgrade?

I am so looking forward to having this. Thanks...

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