sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Belly Bot: New Face


Recommended Posts

Hey there, good forum. While I still have a week or two of unemployment (and only that -- knock on wood) I've been burning my free-time on 3D, the way free time should be spent.

Here's my newest character, the Belly Bot, with a completely redone face. I had to eliminate the pac-man mouth, sadly. I was very fond of it, but it wasn't capable of the expressions I wanted out of this guy. I mean, he's a face on legs -- his facial expressions matter.

I was going for something noir-ish here, and I think it works well. Please give feedback.

 

Belly, New Face

New Face WF

 

B)

 

--Ross

Link to comment
Share on other sites

  • Replies 8
  • Created
  • Last Reply

Top Posters In This Topic

  • Admin

I like!

 

You are doing something interesting with the splines around the eyes... but it doesn't seem to be a problem... in fact that seems to add to the expression in animation a bit.

 

We want more! (Don't they all)

Link to comment
Share on other sites

Thanks, chaps.

Zack, I decided to keep a shade of blue for the color scheme. In the end I want a number of these characters, each with their own outfit/hair/hats/colors. But it was good to experiment with it. :) And ja, I need to do something with his surface.

 

I tried to make each eye with four regions - brow, cheek, upper lid, lower lid. Each spline in each region is controlled by an individual up/down slider taken from a master squash pose. Apart from some odd creases, it seems to work.

 

In the very beginning I lathed him, Modernhorse. Then I did the "draw an outline and extrude" trick for the eyes and made the mouth spline to spline. I'm really learning a lot about modeling in the process, so his mesh is (to me) a mess.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...