Hash Fellow robcat2075 Posted December 11, 2015 Hash Fellow Share Posted December 11, 2015 On Saturdays from 12 Noon to 1PM Central Time I will be available on Google Meet and attempt to answer/solve/demonstrate any A:M question you may have. 1PM-2PM Eastern time 12 Noon to 1PM Central Daylight Time 11AM-12 Noon Mountain time 10AM-11AM Pacific time 1700 Saturday Greenwich Mean Time (while US is on Daylight Time) You will need your Google account and a microphone. You don't need a camera, I don't have one either but we can show each other what we are doing with screen sharing. To access the Google Meet, click on this link: https://meet.google.com/fzm-rhzy-dcr You will need to be signed into your Google account. Your browser may ask for permission to use your mic. If you have trouble, send me a PM. If possible, please add an avatar image to your Google account so you may appear as something other than a generic icon. Catch up with past Live Answer Times at Live Answer Time... less-live archived versions! Quote Link to comment Share on other sites More sharing options...
Tom Posted September 13 Share Posted September 13 I have been trying to create a leopard skin material to apply to a jacket. I tried modifying an existing camouflage material but didn't know where to start. Maybe part of the session could be used in helping sort things out. Attached is a project and a graphic showing a real leopard skin, a graphic approximation of a leopard skin and finally a jacket that sort of looks the way the animated jacket should look. The jacket could use a bit more color (orange?) inside the designs to really approximate a leopard skin. LeopardSpots.prj Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted Monday at 05:04 AM Author Hash Fellow Share Posted Monday at 05:04 AM Can we make a Material in A:M that creates a leopard spot pattern? Well... sort of. Here are some results from Saturday's investigation. Some more time spent might get a more-convincing result. Custom programming a leopard spot combiner material would be best of all. LeopardSpots005 all mats.prj has most of the better Material versions we came up with. No hair. LeopardSpotsBaked.zip has one of the Materials baked into a decal, which is then used to drive hair color. Version 05 and 05a 05b: 05d: 07: 05a baked for decal: @Tom @Roger 1 Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted Monday at 08:52 AM Admin Share Posted Monday at 08:52 AM I had to give this a try... Not quite successful but I do like how easy this setup is to adjust the look by tweaking values and colors. Perhaps a bit more 'tiger' here? The idea is that mulitiple 'layers' of noise can be set to be black (or dark colors) to adjust the rosettes (spots) and the same can be done with the light colors to build up those areas. Adjusting scale and the like can simularly be accomplished. When creating the material a key being to leave the first attribute empty while working with the second (to keep that attribute transparent) and then change the first attribute later as needed. In this case I just stacked Sine noise until I got to a point where I decided to terminate the stacking with a Perlin noise. To get more of a controlled pattern/lattice one of the other options like Cell Turb perhaps can be used as long as the option gives two attributes to work with. I'm attaching the material. fauxleopard.mat 2 Quote Link to comment Share on other sites More sharing options...
Tom Posted Tuesday at 10:24 PM Share Posted Tuesday at 10:24 PM Excellent project to study... Thanks! And the tweaked tiger material is also cool! Quote Link to comment Share on other sites More sharing options...
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