sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Adventures in timing


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Is it simulated?

I tried to do this using rigid body with no succses.

I woul like to know how You did this.

This is all keyframed, but I suppose you could do this using rigid bodies too. It probably would have saved me some time. Maybe that will be my next experiment.

 

 

Although it is mechanical, it doesn't have to look mechanical, I suggest a little ease in-ease out applied to the end balls.

 

Thanx, I agree that I need to play with the easing at the pinacle a bit more.

 

One thing that I added to give it a little more "real" feeling was that if you look at the middle balls there's a little sway to them when they are struck.

 

Thanx for everyones input. I'll post more as I update it.

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