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Hash, Inc. - Animation:Master

Face Rig


Shelton

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  • *A:M User*

I pulled PM from Cupids Sick day and started working on a basic face rig.  I have put bones in the eyes, eyelids, brows, lips and jaw.  I have done a quick weight run through and then added a couple of constraints.  And well, I am pleased with the basics.  I have a lot of relationships to build but other wise the basic face rig is installed.

firstpose0.jpg

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  • *A:M User*

I was having issues with the eyebrows.  I had made a pose and it did not look correct.  I rendered it out and could not figure what was wrong.  So I rendered it in 4 k.  It is amazing the details you see at that high of resolution.  You can see the face of the watch.  After all the frustrations, the brows were not angled steep enough.  

second0.jpg

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