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Bullet Physics No-Go on Mac Version? [FIXED]


largento

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We were discussing bullet physics in the Hangout today and I thought I'd see how it works on the Mac.

 

Seems to be a problem with it. The properties box has a number of string errors and just trying to run the simulation with the default settings crashes the application every time.

 

Here's what the properties box looks like:

 

Screen Shot 2018-03-24 at 1.00.02 PM.png

 

To be honest, I'm not sure this a feature I would ever make use of, but I'll do up a bug report when I get some free time.

 

 

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I'm not sure this a feature I would ever make use

 

 

I thought the same until I experimented with the destructive powers of shattering objects with Bullet Physics.

That alone might be useful in making props, effects and such.

When shattering an object it primarily follows the groups assigned to the object so that could yield some artistically driven breakages.

(That breakage is used in conjunction with the Explode_Rebuild Wizard)

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