Darthlister Posted September 6, 2016 Share Posted September 6, 2016 Hey all, quick question: What's the single PC upgrade that has the most effect on how fast A:M runs with a complicated chor on the screen/s? Got a 8-core with 16g ram, but only a 750GTX as a vid card. Would a newer video card make make it smoother rotating the landscape, etc? Thanks, Rich Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 6, 2016 Hash Fellow Share Posted September 6, 2016 I believe that is mostly a matter of CPU speed. I don't know what the ideal graphics card RAM is for A:M, however. Quote Link to comment Share on other sites More sharing options...
detbear Posted September 6, 2016 Share Posted September 6, 2016 Unless you are using the GPU aspects of A:M, I think the RAM and processors are the most important. Unless I'm mistaken, A:M is still not a GPU based software. It remains heavily reliant on the Ram for rendering. The CPU rendering in A:M has drastically improved however and render times are quite fast for a "non GPU" engine. If your system has room for throwing a stick or two of ram into it, I would do that. The video card isn't going to do much for you. I hope in the future, A:M can move into a Physically based lighting and rendering world. Until then, the Ram seems most critical. 1 Quote Link to comment Share on other sites More sharing options...
Fuchur Posted September 6, 2016 Share Posted September 6, 2016 Actually GPU is a factor for the chor when in Realtime-Editing (!= Final Rendering). But yes, the CPU, RAM and GPU will do that there... One of the best upgrades for any computer however is a SSD instead of a HDD if you do not have one... this will have a visible effect for most people, just because reading is much faster. - So if you do not have a SSD, I recommend getting one. (not very expensive anyway) - If you want more Polygones to be rendered on the screen, the GPU is where you may find some speed in. Check out what your subdivision-level is. If you increase that and you start getting stutter or low frame rates (displayed at the lower left of the screen) you may have a benefit with a faster GPU with more VRAM. - If you want to have faster rendering and overall faster performance, it is the CPU (what 8-core is it you are using? A:M is (more or less) single threaded, so if a single core is not that fast, it can loose some performance for working, so when using netrenderer it will be faster with an 8-core), but first check how much RAM you are using. (check that in the task manager while working with A:M). If most of it is used, this may result in a huge slow down. More RAM or the SSD can help with that... (more RAM will not force him to save on the harddisc temporarily and SSD will make it faster if it still has do be done that way... (but will be less fast than RAM anyway) See you*Fuchur* Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 7, 2016 Hash Fellow Share Posted September 7, 2016 I've never known enough about graphics cards to know what they really do for a program like A:M. Is there a complete copy of the 3D model in the graphics card RAM? Does it have to get rebuilt from scratch for every frame? Quote Link to comment Share on other sites More sharing options...
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