detbear Posted July 16, 2016 Posted July 16, 2016 Particle Illusion is a nifty plugin for AE. I have the stand alone version. But you need to be able to track the motion. Steffen has an "Export" listed for that purpose.(PI-Motion) Unfortunately, I can't figure out how to get the data for a bone or null to track using the "PI-Motion" export. Is there a thread to learn how this is done?? Does the PI-Motion export work??? Quote
Hash Fellow robcat2075 Posted July 16, 2016 Hash Fellow Posted July 16, 2016 I dimly recall us talking about that previously and finding some ideas... one of these threads? Quote
detbear Posted July 16, 2016 Author Posted July 16, 2016 I think we previously determined that it didn't work in earlier versions. I was hoping that it would in the current version. I need a realistic torch flame to follow a path. Any ideas?? Quote
Hash Fellow robcat2075 Posted July 17, 2016 Hash Fellow Posted July 17, 2016 What we need is an example of what a proper PI file looks like. Quote
Hash Fellow robcat2075 Posted July 17, 2016 Hash Fellow Posted July 17, 2016 Here is a PI-Motion export from A:M. What it seems to do is track the apparent XY position of a specific bone across the view of the camera The first column is frame number The second is pixels from the left edge The third column is pixels from the top edge 0 -547 594 1 -482 567 2 -417 540 3 -354 513 4 -292 487 5 -230 461 6 -169 435 7 -110 410 8 -51 386 9 7 361 10 64 337 11 120 314 12 175 290 13 230 267 14 284 245 15 337 222 16 389 200 17 440 179 18 491 157 19 541 136 20 590 116 21 639 95 22 687 75 23 734 55 24 781 35 25 827 16 26 873 -3 27 918 -22 28 962 -41 29 1006 -59 30 1049 -7 If we had an example of a proper PI-motion file it would be easy to spreadsheet that into correct format. Quote
Hash Fellow robcat2075 Posted July 17, 2016 Hash Fellow Posted July 17, 2016 Does Particle Illusion come with any sample motion files for tutorials maybe? Quote
Hash Fellow robcat2075 Posted July 17, 2016 Hash Fellow Posted July 17, 2016 Here's a maybe realistic flame done in A:M... Flame000.mov Quote
detbear Posted July 17, 2016 Author Posted July 17, 2016 Does Particle Illusion come with any sample motion files for tutorials maybe? Hey... I'm not aware of any. I can't get A:M's PI export to select the null or bone to follow. The only option it gives is a "Choreography ambience" channel. Which is weird. Unless I'm doing/ not doing the proper steps to get the exporter to work, it doesn't seem to be operating. Did you run that data out of V18?? Quote
detbear Posted July 17, 2016 Author Posted July 17, 2016 This is the only option I get to track......Is there a way to get bones, models or nulls to show up as options to track in the export plugin?? Quote
Hash Fellow robcat2075 Posted July 17, 2016 Hash Fellow Posted July 17, 2016 What I see when i try it... clip3978PIMotionExport.mov Here's the PRJ I used: PIMotionTester.prj Update: if the up and down arrows on the interface aren't working, you can cursor up and down to get the right Object slelected. Quote
detbear Posted July 17, 2016 Author Posted July 17, 2016 ROBERT!!! SUCCESS!!!! I opened it again using my project and tried to run the export again. THE KEY is knowing to use the DOWN/ UP arrow keys to be able to thumb through the bones, etc. Without knowing there is more than one selection in the list, you don't know that they are available. ALSO.....I attached a null to the bone I wanted to track. Using a null seems to work better. THIS Deserves a tutorial because it works Very well and imports rather easily into Particle Illusion with just a few clicks. IN PARTICLE ILLUSION place an emitter in the scene first. Then "Right Click" on the emitter(Where it is listed in the left PWS column of Particle Illusion....not on the screen area itself) and select "Import/ Tracking data".......Then select Text as type(this is default though)... Then .....Walllllaaaahhhh..... It's done. Quote
Fuchur Posted July 17, 2016 Posted July 17, 2016 Very cool... I'll have a look at that... Keep us updated on your progress See you*Fuchur* Quote
detbear Posted July 17, 2016 Author Posted July 17, 2016 Here is a brief screen capture of the 2 steps in getting A:M's PI-Motion Export into Particle Illusion. You'll need to navigate to where your data was exported to out of A:M. Quote
Hash Fellow robcat2075 Posted July 17, 2016 Hash Fellow Posted July 17, 2016 Hooray! Another thing that works with A:M! Quote
detbear Posted July 17, 2016 Author Posted July 17, 2016 AFTER STEP 2 above, Particle illusion will ask you to navigate to the tracking/ export file you made with the PI-Motion export from A:M Quote
John Bigboote Posted July 18, 2016 Posted July 18, 2016 Interesting... I use Trapcode Particular but there is no way to track like this does... anyone reading this thread and wanting to learn more about Particle Illusion: http://www.wondertouch.com/pillusionae.asp $300 Quote
detbear Posted July 18, 2016 Author Posted July 18, 2016 Particle Illusion is a bit of a cost. They also have an After Effects version now, but I don't think that it has the same tracking import feature that works with A:M. It basically works like a plugin in After Effects. But Matt is right......If you can get the "Stand Alone" version, the tracking ability is VERY useful. Quote
detbear Posted July 18, 2016 Author Posted July 18, 2016 This is a link for the Stand Alone App rather than the AE plugin. There is a difference. The stand alone version is PI 3.0. xhttp://www.wondertouch.com/vid_pI3_ovr.asp Quote
mouseman Posted August 6, 2016 Posted August 6, 2016 PI motion options.jpg This is the only option I get to track......Is there a way to get bones, models or nulls to show up as options to track in the export plugin?? Code-wise, having more than one option show up should be quite easy - a single property that takes 10 seconds to change. Did you report a bug? Quote
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