Admin Rodney Posted April 18, 2016 Admin Posted April 18, 2016 Doh! I just had one of those painful reminders that we should save often and save with incremented filenames/numbers. I had spend entirely too much time modeling a character when I thought to save the model. All is well. Then I began to adjust the color of groups in the model. Everything working fine. I'm really starting to like the progess of the model. Then I accidentally enlarged a group and it took over another section of the mesh, giving it the wrong color. A quick undo didn't work as anticipated and then I deleted the entire mesh except for the eyes.... Gah! No problem... I can fix that. Then... My fat fingers and dull mind accidentally Control Saved the model... OVER THE TOP OF THE PREVIOUSLY SAVED MODEL! GAHHHHHHHH! Very not cool. I should have saved again with a number appended to the filename. Then I'd still have my original. Perhaps I should remodel this thing while the topology is still fresh in my mind. Quote
Hash Fellow robcat2075 Posted April 18, 2016 Hash Fellow Posted April 18, 2016 I also like to append a brief description of the most recent change after the number so if my experiments go bad I can find the version before I did "fewer thumb splines" or something like that. Quote
fae_alba Posted April 20, 2016 Posted April 20, 2016 A lesson that I have to re-learn at least once a quarter! Quote
Admin Rodney Posted April 20, 2016 Author Admin Posted April 20, 2016 A lesson that I have to re-learn at least once a quarter! The take away for me appears to be that the program has not yet been created that can save me from myself. Although... technology is approaching that capability with versioning and such. But there is a trade off there as well. In a world were everything is 'versioned' even those things you don't care to see return can be recalled to the present. If and when we make a mistake it will always be there. A small consolation: at least we (and others) will be able to learn from it. Quote
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