johnl3d Posted March 24, 2016 Posted March 24, 2016 just tinkering with a patch idea and at the end the left red/yellow group end different from the other groups 3 colors.mov blocks.prj Quote
Admin Rodney Posted March 24, 2016 Admin Posted March 24, 2016 While I didn't find what it was there is something animated/keyframed that appears to be making the change. The reason I believe this to be so is that if you delete all the keyframes from the end of the sequence the problem goes away. But then again so does everything else that was animated too! For tweaking/troubleshooting purposes this is why I would generally suggest that cyclic motion/animation be made in an Action and then dropped onto the Model's instance in the Choreography. Then it's a lot easier to ferret out where the problem is. And it's easier to change the animation in all instances because you've got only one place to edit it. Quote
Hash Fellow robcat2075 Posted March 24, 2016 Hash Fellow Posted March 24, 2016 I suppose the next step would be to continue the animation a bit longer and see if it stays that way or goes back. Quote
Hash Fellow robcat2075 Posted March 24, 2016 Hash Fellow Posted March 24, 2016 I found it! "Euclidian distance" gets switched from ON to OFF at 2:00. That is causing the slight change in how the combiner renders. Euclidian distance controls how the colors form paths around the spots. One is more squarish than the other. Quote
Admin Rodney Posted March 24, 2016 Admin Posted March 24, 2016 Nice sleuthing Robert! Maybe Steffen can implement a 'Find Problematics' filter to make finding those things easier. Quote
johnl3d Posted March 25, 2016 Author Posted March 25, 2016 Thanks Robert for the detective work will watch animated materials from now on Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.