johnl3d Posted February 24, 2016 Share Posted February 24, 2016 Trying to get an effect with droplet rising out of pool of liquid needs a lot of tweaking and have to add the liquid part and slow down material etc etc test1.mov Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 25, 2016 Hash Fellow Share Posted February 25, 2016 If you modeled the surface as some concentric rings you could animate a bulge and outward ripple when the sphere breaks thru. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted February 25, 2016 Author Share Posted February 25, 2016 Thanks for the idea Robert This is test 2 ...the ripple would be a good addition ..I also think I should shut off the shadow or at least change lighting a little test2.mov I embedded everything but not sure if the materials are saved test2.prj Quote Link to comment Share on other sites More sharing options...
johnl3d Posted February 27, 2016 Author Share Posted February 27, 2016 made some changes and added Robert suggestion test2b.mov test2b.prj Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 28, 2016 Hash Fellow Share Posted February 28, 2016 Glop! Yup, that looks like we're in some sort of volcanic cauldron. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted February 28, 2016 Author Share Posted February 28, 2016 This render is smaller so I can get a quick look at the results test2c.mov test2c.prj Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted February 28, 2016 Admin Share Posted February 28, 2016 Pretty cool John! (or is that hot?) Quote Link to comment Share on other sites More sharing options...
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