higginsdj Posted May 1, 2013 Posted May 1, 2013 I liked the Sintel Character from Blender so much that I am converting a version for A:M. Sintel is Open Source so my version will be open source as well. The conversion proved better that I expected. So far the conversion had included various levels of additional deformation meshes as well as Proxy meshes and other layers. Its been a pain cleaning these out. Next will be to fix the few bad patches (not too many) then to add hair and the a rig. Quote
Admin Rodney Posted May 1, 2013 Admin Posted May 1, 2013 I was wondering when Sintel might make the transition over this way. Looking very good! Quote
Vertexspline Posted May 1, 2013 Posted May 1, 2013 David----nice one. Looks very nice indeed. So Sintel AM style would be pretty fantastic. Smiles. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.