Simon Edmondson Posted November 23, 2012 Posted November 23, 2012 Plugging away steadily I'm trying to get to grips with smartskin. watched Roberts excellent video and making progress. A quick question though, Do I have to make a new SS for every joint as a separate relationship or, can they all be done in one reltionship ? eg, making an initial SS for right forearm can I make an SS for the wrist in the same window/relationship or does it have to be a new SS/relationship ? regards simon Quote
Fuchur Posted November 23, 2012 Posted November 23, 2012 Simon Edmondson said: Plugging away steadily I'm trying to get to grips with smartskin. watched Roberts excellent video and making progress. A quick question though, Do I have to make a new SS for every joint as a separate relationship or, can they all be done in one reltionship ? eg, making an initial SS for right forearm can I make an SS for the wrist in the same window/relationship or does it have to be a new SS/relationship ? regards simon Do them in seperate once if you dont intend the other bones to always move too if you are rotating the bone the smartskin was made for. (this can be useful too, depending on what you are after > for instance if the task is: if you close one eye-lid the second should always follow, etc.). Short answer: In general use one for each bone. See you *Fuchur* Quote
Simon Edmondson Posted November 23, 2012 Author Posted November 23, 2012 Fuchur said: Do them in seperate once if you dont intend the other bones to always move too if you are rotating the bone the smartskin was made for. (this can be useful too, depending on what you are after > for instance if the task is: if you close one eye-lid the second should always follow, etc.). Short answer: In general use one for each bone. See you *Fuchur* Gerald Thank you for your reply and the information. Much appreciated. regards simon Quote
Simon Edmondson Posted November 25, 2012 Author Posted November 25, 2012 Working away on the smart skin. I thought it might be a good idea to smooth out the model as well. In te past I've used the porcelain material but, found something called "smooth" hxt the other day. Would this be an appropriate way to go and, if so, are there instructions on useage ? regards simon Quote
Hash Fellow robcat2075 Posted November 25, 2012 Hash Fellow Posted November 25, 2012 Smooth does an averaging of the surface, probably not ideal for a character. You can find info for all the Steffen Gross plugins at http://www.sgross.com/plugins/index.html I like to use bias adjustment to smooth bumps. Here's an example... SmoothingWithBias_h400.movFetching info... Quote
Simon Edmondson Posted November 25, 2012 Author Posted November 25, 2012 robcat2075 said: Smooth does an averaging of the surface, probably not ideal for a character. You can find info for all the Steffen Gross plugins at http://www.sgross.com/plugins/index.html I like to use bias adjustment to smooth bumps. Here's an example... SmoothingWithBias_h400.movFetching info... Robert Thank you for your reply. I will look at both options. regards simon Quote
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