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Hash, Inc. - Animation:Master

v17.0b (Sprite Systems)


Rodney

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breaking change

baked spritesystems are not backward compatible, due a needed format change for baking more than one spriteemitter too.

New All

Spriteemitter having now additional property

- "Single Particle" , default is OFF

if this option is set to ON , only one particle is created , first when it is died, a new particle will be created the following 3 options having only a effect with image sequences

- "Randomize the imagesequence" , default is OFF

if this option is set to ON , each particle is displaying a random frame from the imagesequence (and this means each time the frames are randomized , for a repeatable result bake this particlesystem) setting this to ON disabling also the next two options

- "Imagesequence start at particle birth" , default is OFF

the old beahvior for spriteemitters if this option is set to ON , the imagesequence starts first when the sprite is created

- "Repeat the imagesequence" , default is OFF if this option is set to ON , the imagesequence is repeated over the particle life

 

Okay, whose got the scoop on this one.

These additions sound very useful. Very useful indeed!

 

Downloading now to begin the experimentation.

 

 

Thanks Steffen and Hash Inc! :)

 

If you haven't already got it: Download v17.0b!

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