Godfrey Posted March 3, 2004 Share Posted March 3, 2004 Holy crap, the hair in v11 is fantastic. Now to learn something about hairstyles, so I can give her a more flattering cut... Quote Link to comment Share on other sites More sharing options...
3DArtZ Posted March 3, 2004 Share Posted March 3, 2004 Wow, looks pretty good! Mike Fitz www.3dartz.com Quote Link to comment Share on other sites More sharing options...
JTalbotski Posted March 3, 2004 Share Posted March 3, 2004 WOW!!! That's the best looking cg hair I've seen, maybe ever! Do you mind sharing your hair settings for color, specular and such? Is there more than one emitter in the hair system? Give me the details, please! Jim Quote Link to comment Share on other sites More sharing options...
nerrazzi Posted March 3, 2004 Share Posted March 3, 2004 Looks good. How long did it take to create & render? Quote Link to comment Share on other sites More sharing options...
Godfrey Posted March 3, 2004 Author Share Posted March 3, 2004 WOW!!! That's the best looking cg hair I've seen, maybe ever! Do you mind sharing your hair settings for color, specular and such? Is there more than one emitter in the hair system? Thanks! It's just a single emitter. Hair System: Preroll: 00:00:20 Cast Shadows: ON Control Points: 4 Dynamics: ON Stiffness: 57% Density: 100% Length: 10cm Thickness: 100% Kinkiness: 100% Kink Scale: 100% Hair Emitter: Image: None Cap Ends: OFF Density: 75 Length: 100% (Variation: 10%) Position Variation: 100% Direction Variation: 10% Surface: Diffuse Color: (94,52,9) Specular Color: (201,177,132) Specular Size: 25% Specular Intensity: 50% Brightness: 100% Variation: 10% Thickness: 0.05cm (Variation: 10%) Bow: 75% (Variation: 0%) Kinkiness: 100% (Variation: 10%) Kink Scale: 500% (Variation: 10%) Face Camera: 100% (Variation: 0%) Now here's the tricky part. Click on "Kinkiness". Switch to the channels view in the timeline, and add a point somewhere around 25% (horizontal). Drag the point at 0% (horizontal) down to 0% (vertical). Change the interpolation method of the 25% point to zero slope, then drag the bias handle of the 0% point up so it makes a nice curve: (After doing this, your Kinkiness property will read 0%, even though the majority of the hair has got 100% kinkiness.) Now click on "Thickness". Go to 100% (horizontal) in the timeline, and drag the point downwards to 0% (vertical). That gives it a nice taper from root to tip, and makes it look less shaggy. For darker roots in the hair, click on the "Diffuse Color" entry in the surface properties (not the color chip, just the name). Add points in the channels timeline for the red, green and blue channels at around 10%. Then move the points at 0% downwards. I used RGB (58,28,4). How long did it take to create & render? It actually didn't take too long to create, though I wasn't really looking at the clock. If I'd known what I was doing, it probably only would have taken a few minutes; at any rate, it couldn't have been more than half an hour for all the tweaking and re-rendering. Final render took 02:32 on my system (non-multipass at, 800x600 resolution). Quote Link to comment Share on other sites More sharing options...
jfirestine Posted March 3, 2004 Share Posted March 3, 2004 Good Grief! that's cool! Thanks for the settings! Wow, I have to look at that image again, and again!!!! Thank you for sharing with the community. Quote Link to comment Share on other sites More sharing options...
Lex1342 Posted March 3, 2004 Share Posted March 3, 2004 Very nice and realistic hair-do Now I am really looking forward to the v11 port to OSX in the future. LX Quote Link to comment Share on other sites More sharing options...
KingSalami Posted March 3, 2004 Share Posted March 3, 2004 wow, cool hair! Post an update if you give her a new do please. Quote Link to comment Share on other sites More sharing options...
Godfrey Posted March 3, 2004 Author Share Posted March 3, 2004 wow, cool hair! Post an update if you give her a new do please. Thanks! This is an attempt at giving her long hair with a side part. It's a little "big" for my tastes; I'm having a hard time getting it to do exactly what I want. (Is there a video tutorial available on how to groom hair, like there was for hair locks in v10?) Quote Link to comment Share on other sites More sharing options...
ChrisThom Posted March 3, 2004 Share Posted March 3, 2004 [Final render took 02:32 on my system Was that 2 minutes and 32 seconds or 2 hours and 32 minutes? Quote Link to comment Share on other sites More sharing options...
Godfrey Posted March 3, 2004 Author Share Posted March 3, 2004 [Final render took 02:32 on my system Was that 2 minutes and 32 seconds or 2 hours and 32 minutes? Whoops, sorry! Two minutes, thirty-two seconds. Quote Link to comment Share on other sites More sharing options...
mediaho Posted March 3, 2004 Share Posted March 3, 2004 Very nice! I like seeing the progress. Thanks for sharing. Is hair collision detection implemented yet in beta 1? If not, any idea when we can expect it, Randy? Quote Link to comment Share on other sites More sharing options...
pequod Posted March 3, 2004 Share Posted March 3, 2004 Most excellent hair. I didn't know there was a video tutorial on hair locks Quote Link to comment Share on other sites More sharing options...
Godfrey Posted March 3, 2004 Author Share Posted March 3, 2004 I didn't know there was a video tutorial on hair locks It's available here. Along with sample projects, too. Quote Link to comment Share on other sites More sharing options...
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