johnl3d Posted December 13, 2011 Posted December 13, 2011 http://www.stumbleupon.com/su/1hCcaL/meme....wrzl/p/lBWuPqg/ Quote
Admin Rodney Posted December 13, 2011 Admin Posted December 13, 2011 Nice! Now THAT would be a very interesting challenge to animate. Hmmm.... I wonder if anyone would be up to that challenge. Ahem. I can create that animation in seven 'takes'. (But for the full effect I fear I might need eight.) Quote
Admin Rodney Posted December 13, 2011 Admin Posted December 13, 2011 No takers yet? For anyone interested in taking on the challenge here are 16 Poses that could give you the edge. Note: We lose a lot of fidelity in having only 16 Key poses... I messed up... it would have been better (and more educational?) to use 24 instead. Note that several of these Poses are very much the same so in a pinch the number of poses could probably be dropped further (perhaps even as low as 8?) See if you can't identify specific changes of direction and 'points of contact' made. This is most definitely a different kind of 'bouncing ball' than most of us have considered. As such it is seriously fun to analyze. Quote
johnl3d Posted December 14, 2011 Author Posted December 14, 2011 quick try with sprites of one slice sandy1.mov Quote
Admin Rodney Posted December 14, 2011 Admin Posted December 14, 2011 Very nice John. You actually hit on the part that I thought would be the toughest to create! Quote
johnl3d Posted December 14, 2011 Author Posted December 14, 2011 here is the project file sandy.zip Quote
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