thumperness Posted September 19, 2011 Share Posted September 19, 2011 Working on walk cycles and secondary motion. 1st try Take a Walk Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 19, 2011 Hash Fellow Share Posted September 19, 2011 It's a bit small to examine, but the leg and hip motion appears in the ball park. The arms are getting a strange backwards twist to them, however. Quote Link to comment Share on other sites More sharing options...
thumperness Posted September 19, 2011 Author Share Posted September 19, 2011 It's a bit small to examine, but the leg and hip motion appears in the ball park. The arms are getting a strange backwards twist to them, however. Yeah, I'd like it bigger too. I guess I need to look into compression. That 15 seconds is already over 2 megs. Anyone have any suggestions on compression for QT.mov files on a Mac? Quote Link to comment Share on other sites More sharing options...
thumperness Posted September 19, 2011 Author Share Posted September 19, 2011 Alrighty. I posted a bigger version on the same link... Take a Walk I used a compression and it made the file size smaller but I'd still like some input on what's the preferred compression on Macs for .MOV files(QT). Quote Link to comment Share on other sites More sharing options...
MMZ_TimeLord Posted September 19, 2011 Share Posted September 19, 2011 Seems the wabbit has been replaced with a wobot... LoL. Need a bit more smoothing to the extremes of the animation motion. Otherwise a good start for a base motion! Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 19, 2011 Hash Fellow Share Posted September 19, 2011 on the arm poses... (Look closely at the pics in TAoA:M, the elbow always points back.) On compression... I like to use QT Pro to compress to H.264 Quote Link to comment Share on other sites More sharing options...
markw Posted September 19, 2011 Share Posted September 19, 2011 I used a compression and it made the file size smaller but I'd still like some input on what's the preferred compression on Macs for .MOV files(QT). I've found HandBrake useful for compressing/converting .MOV files. Especially if you are making any screen captures with Quick Time X. You can find it here. Its free and comes in 64bit flavor and uses H.264 compression. A quick note on its use; The files it produces are .mp4's but they will have by default the extension .m4v. If you didn't change this before running HandBrake all you need do is double click on the file as you would to rename it and change the extension to .mp4 Quote Link to comment Share on other sites More sharing options...
Walter Baker Posted September 19, 2011 Share Posted September 19, 2011 Marching in a parade great job. I have played with walking for 2 years now and still cannot get it as good as yours, nice job. Quote Link to comment Share on other sites More sharing options...
thumperness Posted September 20, 2011 Author Share Posted September 20, 2011 Marching in a parade great job. I have played with walking for 2 years now and still cannot get it as good as yours, nice job. Thanx man. It's a journey... Quote Link to comment Share on other sites More sharing options...
thumperness Posted September 20, 2011 Author Share Posted September 20, 2011 OK. I have tweeked the arms some and got the elbows pointing the correct way. Take a Walk Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 20, 2011 Hash Fellow Share Posted September 20, 2011 The arm motion seems unnaturally jerky but I'd have to know more about how you keyframed it to diagnose that. Overall, however, you've hit the main goals of "Take a Walk"! Quote Link to comment Share on other sites More sharing options...
mouseman Posted September 22, 2011 Share Posted September 22, 2011 It looks quite good! As Robcat mentioned, the only thing that looks slightly strange to me is the arm motion. To elaborate, the arms are slower at the beginning of the swing and faster at the latter part of the swing. Congratulations! Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 23, 2011 Hash Fellow Share Posted September 23, 2011 One way to think of arms is as swinging pendulums hanging from the shoulders, lagging the front-back motion of the legs by several frames. That's a very simplified characterization, but possibly useful when you are starting out. Quote Link to comment Share on other sites More sharing options...
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