petokosun Posted March 29, 2011 Share Posted March 29, 2011 how can in improve or shapen the quality of my render. c vedio below. and how can i also fix the sliding problem, the sliding thing can from the copy and paste action i did . help please check.mov Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted March 29, 2011 Hash Fellow Share Posted March 29, 2011 I don't know how your lights are set so it's hard to say what that's so contrasty, if that's what you don't want. IF.... if... the original actions don't have any sliding in them, then perhaps your model bone is sliding around when it shouldn't be. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted March 30, 2011 Admin Share Posted March 30, 2011 If you are trying to focus on the dancing here... Is zooming in the camera a little closer to the characters an option? If so that would be my recommendation. You can do this by adjusting the Focal Length in the Camera's settings. Do this on frame 0 though or you'll create an animated zoom. (which is also an option for you if you want to track closer to the dancers) Quote Link to comment Share on other sites More sharing options...
petokosun Posted March 30, 2011 Author Share Posted March 30, 2011 @robcat, i the orginal one did not slide around, i know dis may be some keying problem do you know how i can fix it to complete my animation. Quote Link to comment Share on other sites More sharing options...
thejobe Posted March 31, 2011 Share Posted March 31, 2011 as far as i can see your lighting is too bright on certain areas. try using keig lights just on the dancers. also as rodney said bring the camera in. it will give you better clarity of the dancers and what they are performing. and it will give you a better composition. usually wider shots like that are done for the use of many dancers, with a zoom out. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted March 31, 2011 Hash Fellow Share Posted March 31, 2011 I'm going to guess that you don't want the character falling below the surface. Right? Watch the model bone at that part. Is it dropping down? why? Is it keyed to do that? Quote Link to comment Share on other sites More sharing options...
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