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Hash, Inc. - Animation:Master

Gotta be a simpler way ??


Tom

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Hello all-

 

Trying to something VERY simple and thought I would ask the List...

 

Just trying to create a cylinder shape that has a transparency map applied so that the cylinder object gradually fades out. ( please see attachment)

 

At first I thought I would create a Material as an "Environment map" and chose the "cylinder" drop down menu; but I don't think you can define the bitmap that you chose to be a transparency map when applied. Then I thought of simply stamping the transparency map from all four directions (front,back,left,right) directly on the cylinder...

 

but I'm guessing there must be a simpler way to apply a transparency map to a cylinder.

 

If anyone knows, their help is appreciated...

 

Thank you!

 

Best,

 

Tom

MapQuestion.jpg

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After you position the top and bottom of the image, choose Application Method>Cylindrical before you "Apply" the image. A:M will wrap it for you.

 

Object must be centered on Y axis when you Apply, you can move it after.

CylWrap.jpg

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Sorry I didn't completely read your question...

 

This is done in the model window with RMB>New>Decal rather than as a material

 

 

After you've Applied" it you can set it as a Type>Transparency

 

CylWrap2.jpg

 

 

Many Thanks!

 

Your knowledge of AM is encyclopedic!

 

Tom

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Your knowledge of AM is encyclopedic!

 

Don't worry, it only takes 15 years to get up to speed.

 

Eleven is enough too to know that ;)...

Seriously it is gettung easier and easier once you know the possible spots in A:M.

 

*Fuchur*

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