tbenefi33 Posted December 29, 2010 Share Posted December 29, 2010 Here my first female project working on for my Uncle. Is every thing portion right ? Quote Link to comment Share on other sites More sharing options...
thefreshestever Posted December 29, 2010 Share Posted December 29, 2010 seems like your uncle is enjoying a little junk in the trunk, he? just kidding... about the splineage: you have too many horizontal splines on the arms, you will want to get rid of them, there´s no need... the spline rings of the knees and elbows are way to close together, that won´t bend right after rigging... when you copy/flip/attach the model you will propably notice that this girls cleavage may be too wide for those big breasts. other than that you´re on a good way i think. Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted December 29, 2010 Share Posted December 29, 2010 Very voluptuous ! Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted December 29, 2010 Share Posted December 29, 2010 She's healthy Quote Link to comment Share on other sites More sharing options...
rbjohnsn Posted December 29, 2010 Share Posted December 29, 2010 You guys are fully. I guess his uncle likes his women that way. To each his own. Quote Link to comment Share on other sites More sharing options...
tbenefi33 Posted December 29, 2010 Author Share Posted December 29, 2010 Yes like Uncle like Nephew we both like junk in the trunk....LOL I'm thinking about using this one for the head I may do another model not sure yet. Quote Link to comment Share on other sites More sharing options...
thefreshestever Posted December 30, 2010 Share Posted December 30, 2010 something seems wrong with her mouth... besides that the lips are propably a bit too full, i can´t figure out where the splines are going at the mouth corners... Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 30, 2010 Hash Fellow Share Posted December 30, 2010 I know this woman! She was the Chyron operator at my old job. She seems to have lost a little weight but that's definitely her. I once tried to explain to her the need for a proper alpha channel on the graphics she was trying to import but she didn't believe me. "Well, I'm going to call my friend at THE CBS AFFILIATE in Phoenix," she said, "he'll know what's wrong. He's a professional graphics artist." Quote Link to comment Share on other sites More sharing options...
tbenefi33 Posted December 30, 2010 Author Share Posted December 30, 2010 She now has head on her shoulder and close on the out fit is subject to change here come the fun part tweaking, rigging and painting her. was thinking about adding some high heal shoe not sure yet. Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted December 30, 2010 Share Posted December 30, 2010 :> Quote Link to comment Share on other sites More sharing options...
thefreshestever Posted December 30, 2010 Share Posted December 30, 2010 I know this woman! She was the Chyron operator at my old job. She seems to have lost a little weight but that's definitely her. I once tried to explain to her the need for a proper alpha channel on the graphics she was trying to import but she didn't believe me. "Well, I'm going to call my friend at THE CBS AFFILIATE in Phoenix," she said, "he'll know what's wrong. He's a professional graphics artist." I think I dealt with the SAME woman recently... I did a little graphic for her and at the final hour she demanded I give her the Maya file- and was infuriated when I told her there was none... 'How did you make it then?' she barked... I booted-up A:M and she was over my shoulder... 'WHY DO YOU USE BETA SOFTWARE?' she asked spotting the red BETA on the splash, thinking I was using some new crazy stolen app... 'I am a beta tester for the software' I replied calmly. 'HOW LONG HAS THIS Animation Master BEEN AROUND?' She demanded, knowing Maya has been around since 1998... 'Oh- only about 1989 or so...we are on version 15, going on 16'. She proceeded to 'pull' the project from me and gave it to a team of 4 Maya animators... last I heard, they are still working on it- 2 going on 3 weeks. lol... ignorance.... the very worst of all weaknesses in character... Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 31, 2010 Hash Fellow Share Posted December 31, 2010 WK...? Quote Link to comment Share on other sites More sharing options...
tbenefi33 Posted December 31, 2010 Author Share Posted December 31, 2010 I got skin tone down I think , need to work on the lips a little then the eye's messed up on me. Quote Link to comment Share on other sites More sharing options...
tbenefi33 Posted December 31, 2010 Author Share Posted December 31, 2010 I'm practically done with this one just got a rig her now. Quote Link to comment Share on other sites More sharing options...
tbenefi33 Posted January 1, 2011 Author Share Posted January 1, 2011 Here just a simple test of her shaken hips, now I got to figure out something to do with her. Shaken_Hips.mov Quote Link to comment Share on other sites More sharing options...
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