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Hash, Inc. - Animation:Master

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Posted

So I've started this and have exactly six seconds to show so far. I'm not sure I'm gonna make this deadline and I'm slammed at work all of a sudden after sitting on our thumbs for six months. I'm not really happy with this but it's a start.

lipsynchtest001_h264lg.mov

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Posted

Looking good... good rough-ins.

 

I have to say I am more than a little dissapointed with the 11-second clubs recent picks for audio files. WHAT the heck is the dialogue here...and am I supposed to know what movie this is from? Their references are getting more and more inaudible, obscure, and uninspired. Last months was just a couple of 'bounce' sound-effects. Maybe they are finally getting too many submissions and need to discourage more of us from participating. Alas, perhaps it is just me, as I turn the corner from 'young-whipper-snapper' to 'curmudgeon'...

Posted

The 11 sec club has some strict rules about frame size/aspect ratio - I forget exactly what it is - I think it's 400x 300 - you should plan your imagery for whatever they require and you will save yourself some file space, animating and rendering times.

Posted

Thanks for your comments. Nancy, I will check their specs before I go any further. But I'm feeling a little out of my depth here, trying to work the Squetch rig without really knowing what I'm doing. I know it's silly to feel discouraged after spending maybe three hours animating but I probly ought to do some of the TAoAM exercises before taking my work public. Or at least try some character animating without a looming deadline. I thought it would motivate me but I'm deep into some heavy-duty Flash work at my day job and have a little difficulty feeling motivated when I get home.

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