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Hash, Inc. - Animation:Master

UV Mapping


jweinrub

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Hey J.W.!

 

Click Here for the results of a search using the words 'UV Editor' here in the forum. You will find similar results searching on 'Texturing' and 'Decaling'.

 

That should help get you started.

After reviewing and exploring give us your feedback.

That's how we all learn.

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Thanks Rodney, that should help me get started. I found out that I may have to take out the skeletal system in order for my to do UV mapping. I looked at this tutorial: http://www.colins-loft.net/tutorials.html. For me, I don't want to redo the skeletal system again cause I have it where I'm comfortable with it. :) Other than that, I do know how to do the UV mapping in the near future. Thanks. If anyone else knows any links, please send them my way. Thanks.

 

J.W.

 

 

Hey J.W.!

 

Click Here for the results of a search using the words 'UV Editor' here in the forum. You will find similar results searching on 'Texturing' and 'Decaling'.

 

That should help get you started.

After reviewing and exploring give us your feedback.

That's how we all learn.

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Share on other sites

Thanks Rodney, that should help me get started. I found out that I may have to take out the skeletal system in order for my to do UV mapping. I looked at this tutorial: http://www.colins-loft.net/tutorials.html. For me, I don't want to redo the skeletal system again cause I have it where I'm comfortable with it. :) Other than that, I do know how to do the UV mapping in the near future. Thanks. If anyone else knows any links, please send them my way. Thanks.

 

J.W.

 

You don't have to remove the skeleton/rig to do the UV mapping, J.W. It's better to have everything rigged before texturing.

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