Master chief Posted September 5, 2008 Share Posted September 5, 2008 is there any way to make a texture move by action only , such as plasma moving down a tube as an example Quote Link to comment Share on other sites More sharing options...
Caroline Posted September 5, 2008 Share Posted September 5, 2008 Have a look at this tutorial from johnl3d for animated materials: http://johnl3d.blogspot.com/search?updated...p;max-results=1 It's quite tricky, but very doable. You will probably need to be aware of this "Show More Than Drivers" allows you to see more properties in chors and actions, so you can animate them over time. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 5, 2008 Hash Fellow Share Posted September 5, 2008 if you use a material you can keyframe its position on an object over time. Enable "show more than drivers" for the object and then you can set X Y and Z values in the transform properties of the material. if you use a decal you will need to make an animated decal. I don't think you can keyframe decal placement. I know your next question will be "how do I do that" but I'll let someone else do the details. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted September 5, 2008 Share Posted September 5, 2008 simpe example http://www.hash.com/forums/index.php?showtopic=33244 Quote Link to comment Share on other sites More sharing options...
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