sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted
please could somebody explain how to model a cloud or sky.

 

A cloud is something that is most often not modeled. I would use an image with an Alpha-Channel to simulate it. Have a look at "Layers" in the manual or have a look at my website (www.patchwork3d.de). Under 'What&How > Tutorials' you can find "Layer". It is a small tutorial about how to use Layers.

 

If you need a bit more real looking thing, you can use a Particle-Emitter as a cloud. Someone else did a tutorial on that, but I cant remember how it was.

*Fuchur*

Posted
how can i use particle emitter please

If you do The Art of Animation:Master exercise 16, you could probably get a cloud from the smoke emitter.

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