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Hash, Inc. - Animation:Master

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Posted

i was wondering how to get different properties of a liquid, for example, if i want it to be oozing, like blood or lava, and splashy, like water... by the way is there a way to cease water from emiting? i cant seem to find an option for it, and if not, will you come up with an update concerning a way to stop the liquid? thanks, i am excited to have liquid in the animations!

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Posted

thanks, is there also a way to keep the particles from going all over the place without having to use a model within model aspect? just curious

Posted

not sure what you are trying to do but here is something I threw together

 

 

liq.mov

 

 

 

liq.zip

 

turned the emission rate on 300 and off 0 in the chor and I have the liquid bouncing off the target

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