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Hash, Inc. - Animation:Master

Found old tga seq of flame add it to sweeper item


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To get the qt to loop now that I've upgraded the looping is no longer saved with the free version of qt so hit Ctrl L to have this loop..I guess that doesn't work unless you save the qt to your harddrive by right clicking and save as

 

 

lantern.mov

 

 

I while ago I think it was Colin who posted a sequence of a flame burning I added this to a sweeper test in V15b using a layer inserted in the middle

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I actually forgot to save the project ..I thought I did but can not find it ..... but will reproduce it or at least something similar. The sweeper part was just pretty straight forward the glow was a combination of material settings and using the plug-in shaders the flame layer was just a series of tga images with an alpha layer nothing fancy there. I'll see if I can find the original post on the forum. Will post project with some notes later.

 

 

found a qt that I converted to the tga sequence here

 

http://www.colins-loft.net/free/fire%20example.mov

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Okay for the shape I did a randomish profile that I lathed and named path ..made a smalll 8point circle as the shape named shape selected path then sweeper and extruded the shape with these settings

glowing1.jpg

 

 

then took the swepted object copied into a new model turned on glow in the model attributes then rendered using these setttings notice plug-in shaders used (at default values)

 

glowing2.jpg

 

 

Got this

 

glowingtest0.jpg

 

 

project V15b includes the original sweep path/shape etc

 

glowing.zip

 

left out layer with tga sequence on this one

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