johnl3d Posted March 3, 2008 Posted March 3, 2008 I thought about this when I posted my first tutorial on johnl3d.blogspot.com I used a pose without explaining how... so I guess that should be my next tutorial. I find creating a pose to do an effect very useful . In this example to show what I mean I have a rough egg shape change color then disappear..go transparent.. I set this up with two simple poses..which are set up in the action window where you set up a new pose. I could have made an action but that would require more work and more setup in the end. Here I imported the same model into the chor and scaled it so each fit inside the other then simply move the pose over time for each one ...pose 1 to change the color over 15 frames then pose 2 to to cause the disappearance in turn for each one. It was easy and I could complete control for example I could have done both poses together or in different combinations to increase the effect. pose.mov pose.zip sorry to interrupt my sabbatical from posting Quote
Caroline Posted March 3, 2008 Posted March 3, 2008 I guess also a pose travels with the model, whereas an action is independent. Thought - does this mean that you can't reuse a pose on a different model like you can an action? Quote
johnl3d Posted March 3, 2008 Author Posted March 3, 2008 Caroline I 'm not sure about transfering poses so I can't give you a good answer. Quote
Hash Fellow robcat2075 Posted March 3, 2008 Hash Fellow Posted March 3, 2008 The only way I can think of transferring a pose is to extract it from one .mdl file and paste it into another .mdl with a text editor. Haven't tried it and it would probably lend itself to poses on bones only. Quote
paradymx Posted March 3, 2008 Posted March 3, 2008 The only way I can think of transferring a pose is to extract it from one .mdl file and paste it into another .mdl with a text editor. Haven't tried it and it would probably lend itself to poses on bones only. You can, but it works like everything else. Example: I have template model heads that I use as a base for any full model. Sometimes when working with the model I find something that needs to be adjusted or just works better another way so I will change it. That new pose relationship can be dragged in the template model through the Project workspace and it will work so long as everything still aligns I.E.: the bones and CP#'s Quote
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