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Hash, Inc. - Animation:Master

Vampire Ash Effect


blackpantherx

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I was wondering if there is a way I can recreate the ash effect like when a vampire dies in the Blade movies. I'm making a vampire movie and want to utilize this effect. I'll probably do it half real ash and half CGI but I'm not sure how to do make a person ash like they do in the movies. Can anyone help me out?

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This one could help:

Blade - Trinity

 

Have a look at 1:04...

 

I think a Material-Effector in combination with a nice Particle-Emitter (Sprite) and the "Eugene"-Model ( a skull-model on the A:M-CD) could help.

A tutorial for the material-effector can be found here. It is old, but should still work more or less like that: Material Effector Tutorial by Jeff Paries

 

*Fuchur*

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mateial effector would effect the skeleton also ....it is not selective I see a pose controling material with sprites as the ash or a boolean cutter I wil post a arnie head with that effect later as I am on "lunch" at work right now.

 

 

Found arnie head with halloween here

 

http://www.hash.com/forums/index.php?showt...49&hl=arnie

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Haven't tried this but sounds like it would work correctly.

 

You would have to do a fade composite for this trick to work but:

 

Model the character.

Make the model transparent & flip the normals to face the inside.

Assign particles to surface with full gravity so they fall down.

Render animation.

Composite the live & CG.

 

Just a thought.

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I was wondering if there is a way I can recreate the ash effect like when a vampire dies in the Blade movies. I'm making a vampire movie and want to utilize this effect. I'll probably do it half real ash and half CGI but I'm not sure how to do make a person ash like they do in the movies. Can anyone help me out?

 

First post after another long hiatus.

 

I'm trying to achieve something along these lines, which is more akin to the

(ignore the music) from War of the Worlds, but I believe that the two effects are similar in preparation, if not in final look.

 

If I make any progress I'll add something to the thread

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