Ravager Posted September 24, 2007 Posted September 24, 2007 how do you make it so that anywhere you look at an image, it always faces you? Quote
johnl3d Posted September 24, 2007 Posted September 24, 2007 do you mean an image on a single patch...have the patch constrained with aim at the camera Quote
Ravager Posted September 25, 2007 Author Posted September 25, 2007 well i meant an image like a rotoscope, instead of seeing it in only one direction i was hoping there was a possibility that it would be able to face you all the time... Quote
Caroline Posted September 25, 2007 Posted September 25, 2007 What about putting the image on a flat model, and then constraining the model (Aim At) to the camera in the choreography. That's: Create flat model, and apply image as decal. Create new chor Put model in chor. Right click model, choose New Constraint > Aim At. If you can see the camera, click it, otherwise click anything with the picker, and change the Aim At constraint property Target to Camera1. When you move the camera, the model will always follow it. Quote
johnl3d Posted September 25, 2007 Posted September 25, 2007 If you mean a rotoscope to aid you in modeling you can have more than one rotoscope and have them for each view Quote
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