bighop Posted July 15, 2007 Posted July 15, 2007 Ok, I am having a hard time with this one. I'm trying to make a cut out of a person and decal them on a plane. 1. I cut the image out in photoshop.(not sure what is the best for saving) 2. I want to put the person on a cutout that is the exact shape of the decal. (I'm using it as a prop) 3. Do I have to model the shape, which is taking forever, or can I put the decal on a plane, and get rid of the white background? Quote
Hash Fellow robcat2075 Posted July 15, 2007 Hash Fellow Posted July 15, 2007 The easiest way is a cookie-cut map. search for "cookie" in your Help>Help topics. It explains the different type of maps Quote
johnl3d Posted July 16, 2007 Posted July 16, 2007 If you cut out an image in photoshop use the selection tool to select the shape then in the path menu create a path around the image and the export it as a illustrator file which you can import the ai into AM and apply your image I'm posting a render of the wireframe and results ...a little rough but I spent 25 minutes after I posted this the first time I think there is a tut to show how to do this done by Gene do a search in the forum Quote
zandoriastudios Posted July 16, 2007 Posted July 16, 2007 Use a LAYER object, and use an alpha channel to designate the transparency. Quote
bighop Posted July 17, 2007 Author Posted July 17, 2007 Thanks, That would have saved me a lot of time! I use my image as a rotoscope and patched until I covered the whole thing! Quote
phatso Posted July 18, 2007 Posted July 18, 2007 I assume you are just going to use the image sitting in one place, at one angle to the camera. If you're going to turn it, you're going to have to model it. But you needn't go overboard. Decals are magic. A featureless model like Thom with a decal can be amazingly convincing if you don't turn it too far or let the camera get too close. I once did something for a museum where we took a white plaster bust of Ben Franklin and projected on it a video of an actor in costume. The actor stayed in one place, of course, but talked and made facial gestures. The angles were chosen such that it looked like Franklin in a dark room with just a key light coming down from about 60 degrees. You could walk all around the bust and it really looked like a living Franklin. Quote
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