AceLK Posted April 9, 2007 Posted April 9, 2007 For all those who doesn't remember me, here is a little refresher White Devil Project Archive 06' Anyhow, I have RESUMED work on the film. An all new teaser trailer will be coming out shortly. Stay Tuned! Hopefully this will peak some old interests and hopefully some new ones. I'm back baby! Ace Liquid Knights *Update Edit April 11th Quote
the_black_mage Posted April 14, 2007 Posted April 14, 2007 wow man you've been gone along time! you told us you'd be back by august 28th young man! what have you been doing all this time!....omg....you had kids didn't you! Quote
AceLK Posted May 12, 2007 Author Posted May 12, 2007 Nah just alot of live action filming for film festivals going on. I've been busy. I have a huge crew gathered up to work on our live action project. We have converted a 3 car garage into a film studio and have outlined everything with chroma key green screens to make a pretty kick ass sci-fi film. And yes, we are using Animation Master for alot of the CG work for the film. Without giving away any of the story I can tell you that it's inspired from games like Wing Commander and the old tv series Space Above and Beyond. I will be putting up a developers journal and video journal through the making of the film. Ace- Quote
the_black_mage Posted May 13, 2007 Posted May 13, 2007 soooo, that means your better at A:M now and white devil will look better than ever!? and you have more of a team? Quote
AceLK Posted May 13, 2007 Author Posted May 13, 2007 soooo, that means your better at A:M now and white devil will look better than ever!? and you have more of a team? Well, i'm still alone with the White Devil project. As for the live action film, I have assembled a crew of 15 people and over 20 actors made up of artists, writers, music and sound, special fx, detailers, camera crew, makeup....etc etc... Right now, we are in the middle of running abunch of Chroma Key Green Screen tests. We are also polishing up our skills using Photoshop, After Effects, Bryce, Lightwave, A:M and Maya before we start filming. We need to make sure we can pull off all the scenes we want to do for the movie. BTW, does anyone know if there is a way of loading up an A:M model into Bryce? I'm sure someone made a converter plug-in. Quote
dborruso Posted May 13, 2007 Posted May 13, 2007 You need the obj plugin. Bryce can load obj's so export obj from hash. If you have version 14 it is included. If not download it from the hash ftp site. Quote
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