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Hash, Inc. - Animation:Master

AceLK

*A:M User*
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    acelk2002

Previous Fields

  • Interests
    Animation, Directing, Acting.
  • Hardware Platform
    Windows
  • System Description
    1.intel Pen M 1.86ghz . 1.06ghz, 1.0gb ram Ati Mobility Radeon X300 128 Laptop Win XP 2. Pentium 4 ,3.2 ghz 2.0 ghz ram ATI 512mb x6000 Pro Win XP Desktop computer

Profile Information

  • Name
    Ace
  • Location
    Wisconsin

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  1. Well, i'm still alone with the White Devil project. As for the live action film, I have assembled a crew of 15 people and over 20 actors made up of artists, writers, music and sound, special fx, detailers, camera crew, makeup....etc etc... Right now, we are in the middle of running abunch of Chroma Key Green Screen tests. We are also polishing up our skills using Photoshop, After Effects, Bryce, Lightwave, A:M and Maya before we start filming. We need to make sure we can pull off all the scenes we want to do for the movie. BTW, does anyone know if there is a way of loading up an A:M model into Bryce? I'm sure someone made a converter plug-in.
  2. Nah just alot of live action filming for film festivals going on. I've been busy. I have a huge crew gathered up to work on our live action project. We have converted a 3 car garage into a film studio and have outlined everything with chroma key green screens to make a pretty kick ass sci-fi film. And yes, we are using Animation Master for alot of the CG work for the film. Without giving away any of the story I can tell you that it's inspired from games like Wing Commander and the old tv series Space Above and Beyond. I will be putting up a developers journal and video journal through the making of the film. Ace-
  3. For all those who doesn't remember me, here is a little refresher White Devil Project Archive 06' Anyhow, I have RESUMED work on the film. An all new teaser trailer will be coming out shortly. Stay Tuned! Hopefully this will peak some old interests and hopefully some new ones. I'm back baby! Ace Liquid Knights *Update Edit April 11th
  4. sorry i took too long to post these
  5. Ok I'll be throwen up a photo in a bit
  6. O | |-- /\ Ok, when I move the lower arm to face straight up from the elbow, the shoulder twists messing up the splines. Is there a way to avoid smart skinning to fix this problem? When I use smart skin to try and fix , I notice a new problem occures. When I try to animate the arm, it ceases to move or sometime jumps off the screen. I tried usen the shoulders and tried without. The arms are not connected to the body either. (To answer questions readers may ask) I'll post a photo if that would help, just ask.
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