artunemedia Posted August 21, 2006 Posted August 21, 2006 Dear Animasters, Does anyone recommend a link or process to create soft lighting effects that appear to be generated by a realistic background without using the time consuming GI function or HDRI? Also, to create a crystal glass object and glowing lights through skin, are there any cheats available? As I understand it, AM does not do this effect, so I thought, perhaps someone would have suggestions on how to set up a cheat. Finally, is it possible to do subpixel displacement maps to create subtle wrinkles and skin textures? Thanks, Michael Angelo Quote
Fuchur Posted August 21, 2006 Posted August 21, 2006 SubPixelDisplacement is introduce by A:M v13 and will do exactly what you are after... for skin you could although use Normal-Maps ore Bumps, if you dont get too close to the skin... For a SubSurfaceScattering-Fake you should ask aaver... He made a very nice candle which looks like light would shine through the surface and illuminate it... I couldnt find the thread where he described how he did it so... maybe he can direct you there... *Fuchur* Quote
JTalbotski Posted August 21, 2006 Posted August 21, 2006 Here: http://www.hash.com/forums/index.php?showtopic=10186&hl= Jim Quote
luckbat Posted August 21, 2006 Posted August 21, 2006 Some examples of per-pixel displacement here: http://www.hash.com/forums/index.php?showtopic=19705 Quote
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