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Hash, Inc. - Animation:Master

simulating the look of HDRI illumination and Sub Surface Scattering


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Posted

Dear Animasters,

 

Does anyone recommend a link or process to create soft lighting effects that appear to be generated by a realistic background without using the time consuming GI function or HDRI?

 

Also, to create a crystal glass object and glowing lights through skin, are there any cheats available?

 

As I understand it, AM does not do this effect, so I thought, perhaps someone would have suggestions on how to set up a cheat.

 

Finally, is it possible to do subpixel displacement maps to create subtle wrinkles and skin textures?

 

Thanks,

Michael Angelo :o

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Posted

SubPixelDisplacement is introduce by A:M v13 and will do exactly what you are after... for skin you could although use Normal-Maps ore Bumps, if you dont get too close to the skin...

 

For a SubSurfaceScattering-Fake you should ask aaver...

He made a very nice candle which looks like light would shine through the surface and illuminate it...

I couldnt find the thread where he described how he did it so... maybe he can direct you there...

 

*Fuchur*

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