artunemedia Posted August 21, 2006 Share Posted August 21, 2006 Dear Animasters, Does anyone recommend a link or process to create soft lighting effects that appear to be generated by a realistic background without using the time consuming GI function or HDRI? Also, to create a crystal glass object and glowing lights through skin, are there any cheats available? As I understand it, AM does not do this effect, so I thought, perhaps someone would have suggestions on how to set up a cheat. Finally, is it possible to do subpixel displacement maps to create subtle wrinkles and skin textures? Thanks, Michael Angelo Quote Link to comment Share on other sites More sharing options...
Fuchur Posted August 21, 2006 Share Posted August 21, 2006 SubPixelDisplacement is introduce by A:M v13 and will do exactly what you are after... for skin you could although use Normal-Maps ore Bumps, if you dont get too close to the skin... For a SubSurfaceScattering-Fake you should ask aaver... He made a very nice candle which looks like light would shine through the surface and illuminate it... I couldnt find the thread where he described how he did it so... maybe he can direct you there... *Fuchur* Quote Link to comment Share on other sites More sharing options...
JTalbotski Posted August 21, 2006 Share Posted August 21, 2006 Here: http://www.hash.com/forums/index.php?showtopic=10186&hl= Jim Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted August 21, 2006 Admin Share Posted August 21, 2006 That's a great one! Quote Link to comment Share on other sites More sharing options...
luckbat Posted August 21, 2006 Share Posted August 21, 2006 Some examples of per-pixel displacement here: http://www.hash.com/forums/index.php?showtopic=19705 Quote Link to comment Share on other sites More sharing options...
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